revival/game/Assets/3D Assets/TRIM 1/Textures
CharlieTinley 88fd38453b Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
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blinn1_Base_Color.tga Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Base_Color.tga.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Height.tga Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Height.tga.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Metallic.tga Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Metallic.tga.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Mixed_AO.tga Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Mixed_AO.tga.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Normal_DirectX.tga Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Normal_DirectX.tga.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Roughness.tga Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
blinn1_Roughness.tga.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00