12 lines
		
	
	
		
			293 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			293 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| namespace Ktyl.Util
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| {
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|     [CreateAssetMenu(menuName = "ktyl/Util/Float")]
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|     public class SerialFloat : SerialVar<float>
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|     {
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|         public bool AsBool => Mathf.Abs( Value ) <= float.Epsilon;
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|     }
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| } |