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revival
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revival
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Programmer-DField
078e356810
The respawwn system is now ppicking up the position of the player correctly. However, still not sending the player to the last known respawn point.
2021-02-26 17:08:41 +00:00
..
Artefacts
Merge branch 'main' into artefacts_list
2021-02-22 09:01:33 +00:00
Traps
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
Artefacts.meta
Changed Artefact and ArtefactInventory to Scriptable objects
2021-02-19 15:14:14 +00:00
Player.prefab
The respawwn system is now ppicking up the position of the player correctly. However, still not sending the player to the last known respawn point.
2021-02-26 17:08:41 +00:00
Player.prefab.meta
Feature/character controller
2021-02-15 18:09:32 +00:00
Traps.meta
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00