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Doorway_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Doorway_A.fbx.meta
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design second boost level
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2021-04-28 00:27:47 +01:00 |
Floor_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_A.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Floor_B.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_B.fbx.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_C.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_C.fbx.meta
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complete boost level sequence
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2021-05-01 02:01:57 +01:00 |
Floor_D.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_D.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Floor_E.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_E.fbx.meta
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block unused door in courtyard
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2021-05-11 13:53:22 +01:00 |
Floor_F.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_F.fbx.meta
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design second boost level
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2021-04-28 00:27:47 +01:00 |
Floor_G.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_G.fbx.meta
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apply trim to boost gauntlet
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2021-04-29 02:24:00 +01:00 |
Floor_Spline.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Floor_Spline.fbx.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Fountain_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Fountain_A.fbx.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
New Lighting Settings.lighting
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
New Lighting Settings.lighting.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Pillar_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Pillar_A.fbx.meta
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apply trim to boost gauntlet
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2021-04-29 02:24:00 +01:00 |
Pillar_B.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Pillar_B.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Pillar_C.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Pillar_C.fbx.meta
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design second boost level
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2021-04-28 00:27:47 +01:00 |
Pillar_D.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Pillar_D.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Railing_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Railing_A.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Roof_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Roof_A.fbx.meta
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Merge branch 'main' into feature/level-design
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2021-05-10 15:12:45 +01:00 |
Stairs_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Stairs_A.fbx.meta
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design second boost level
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2021-04-28 00:27:47 +01:00 |
Stairs_B.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Stairs_B.fbx.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
SunLightSettings.lighting
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
SunLightSettings.lighting.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Walkway_Spline.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Walkway_Spline.fbx.meta
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Merge branch 'main' into feature/trim2
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2021-04-27 20:44:34 +01:00 |
WallPiece_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
WallPiece_A.fbx.meta
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apply trim to boost gauntlet
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2021-04-29 02:24:00 +01:00 |
WallPiece_B.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
WallPiece_B.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
WallPiece_C.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
WallPiece_C.fbx.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Wall_A.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Wall_A.fbx.meta
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Wall_B.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Wall_B.fbx.meta
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apply trim to boost gauntlet
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2021-04-29 02:24:00 +01:00 |
Wall_C.fbx
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Wall_C.fbx.meta
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apply trim to boost gauntlet
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2021-04-29 02:24:00 +01:00 |