27 lines
575 B
C#
27 lines
575 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RespawnManager : MonoBehaviour
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{
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private Vector3 respawnPoint;
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// Set respawn point in Respawn Manager.
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public void SetRespawnPoint(Vector3 _respawnPoint)
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{
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respawnPoint = _respawnPoint;
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}
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// Return the respawn point.
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public Vector3 GetRespawnPoint()
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{
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return respawnPoint;
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}
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// Show current respawn point in log. This can be deleted at later stage.
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private void Update()
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{
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Debug.Log(respawnPoint);
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}
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}
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