17 lines
276 B
C#
17 lines
276 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Cutscene : MonoBehaviour
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{
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public enum Stage
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{
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Loading,
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InProgress,
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Complete,
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}
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private Stage _stage;
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public Stage LoadStage => _stage;
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}
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