revival/game/Assets/Scripts/Util/Editor/Build/BuildMenuItem.cs

16 lines
308 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace Ktyl.Util
{
public static class BuildMenuItem
{
[MenuItem("ktyl/Build")]
private static void Build()
{
BuildCommand.Run();
}
}
}