revival/game/Assets/Scripts/Artefacts/Power/PowerArtefact.cs

10 lines
215 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "New Power Artefact", menuName = "Artefact/PowerArtefact")]
public class PowerArtefact : Artefact
{
}