revival/game/Assets/Prefabs/Traps
Cat Flynn 43a01934bc update trap prefab 2021-03-05 16:32:21 +00:00
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FallawayFloor.prefab update trap prefab 2021-03-05 16:32:21 +00:00
FallawayFloor.prefab.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00