29 lines
657 B
C#
29 lines
657 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Ktyl.Util
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{
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[RequireComponent(typeof(BoxCollider))]
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public class GameEventTrigger : MonoBehaviour
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{
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[SerializeField] private GameEvent _event;
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[SerializeField] private UnityEvent _raise;
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private void Start()
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{
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GetComponent<BoxCollider>().isTrigger = true;
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}
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private void OnTriggerEnter(Collider other)
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{
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if (_event) _event.Raise();
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_raise.Invoke();
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}
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}
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} |