19 lines
454 B
C#
19 lines
454 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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public class HoverSelect : MonoBehaviour, IPointerEnterHandler
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{
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private Selectable _selectable;
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private void OnEnable()
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{
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_selectable = GetComponent<Selectable>();
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}
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public void OnPointerEnter( PointerEventData eventData )
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=> _selectable.Select();
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}
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