revival/game/Assets/Scripts/Util/SerialBool.cs
2021-01-25 19:44:17 +00:00

9 lines
160 B
C#

using UnityEngine;
namespace Ktyl.Util
{
[CreateAssetMenu(menuName = "ktyl/Util/Bool")]
public class SerialBool : SerialVar<bool>
{
}
}