revival/game/Assets/Scripts/Util/SerialInt.cs

12 lines
237 B
C#

using System.Collections;
using System.Collections.Generic;
using Ktyl.Util;
using UnityEngine;
namespace Ktyl.Util
{
[CreateAssetMenu(menuName = "ktyl/Util/Int")]
public class SerialInt : SerialVar<int>
{
}
}