revival/game/Assets/Scripts/Artefacts/PhysicalArtefact.cs

9 lines
219 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "New Physical Artefact", menuName = "Artefact/PhysicalArtefact")]
public class PhysicalArtefact : Artefact
{
}