using Ktyl.Util; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class EventHandler : MonoBehaviour { public static EventHandler current; private void Awake() { current = this; } public event Action onArtefactPickUp; public void ArtefactPickUp(int id) { if (onArtefactPickUp != null) { onArtefactPickUp(id); } } public event Action onArtefactUI; public void ArtefactUI() { onArtefactUI(); } }