%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
  m_Name: Blink
  m_EditorClassIdentifier: 
  _regenerateOnGround: 1
  _regenerateInAir: 0
  _regenerateTime: 1.5
  _timeSinceConsume: 0
  _onUnlock:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 11400000, guid: 252aca827f1c327478a5860598e5e3b3, type: 2}
        m_TargetAssemblyTypeName: Ktyl.Util.GameEvent, Assembly-CSharp
        m_MethodName: Raise
        m_Mode: 1
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
  _onConsume: {fileID: 11400000, guid: 5c6ce6fa194cce44180b50e30fda2fb7, type: 2}