From f5ceac5d0d91d0aa8fb84393d94760dd8365b2b2 Mon Sep 17 00:00:00 2001 From: Cat Flynn Date: Wed, 17 Mar 2021 15:20:26 +0000 Subject: [PATCH] assign textures in orb mat, use specular workflow, assign mat to model --- .../Artefacts/Orb Freeze/ORB_Low.obj.meta | 14 ++++++++-- .../Artefacts/Orb Freeze/OrbAnim.fbx.meta | 2 +- .../Artefacts/Orb Freeze/orb_MAT.mat | 28 +++++++++---------- 3 files changed, 27 insertions(+), 17 deletions(-) diff --git a/game/Assets/3D Assets/Artefacts/Orb Freeze/ORB_Low.obj.meta b/game/Assets/3D Assets/Artefacts/Orb Freeze/ORB_Low.obj.meta index 120e1d8..0127566 100644 --- a/game/Assets/3D Assets/Artefacts/Orb Freeze/ORB_Low.obj.meta +++ b/game/Assets/3D Assets/Artefacts/Orb Freeze/ORB_Low.obj.meta @@ -1,9 +1,19 @@ fileFormatVersion: 2 -guid: b8b703ab05dbed3469b6ff3817520b38 +guid: 199d2370a6266f64587a1a9b8d2c337d ModelImporter: serializedVersion: 20200 internalIDToNameTable: [] - externalObjects: {} + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: ORB_LOW_Group5685Mat + second: {fileID: 2100000, guid: d04f54074428c82489a700d4208c5532, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Ring_Low_Group63568Mat + second: {fileID: 2100000, guid: d04f54074428c82489a700d4208c5532, type: 2} materials: materialImportMode: 2 materialName: 0 diff --git a/game/Assets/3D Assets/Artefacts/Orb Freeze/OrbAnim.fbx.meta b/game/Assets/3D Assets/Artefacts/Orb Freeze/OrbAnim.fbx.meta index 09e1b25..9e0fd71 100644 --- a/game/Assets/3D Assets/Artefacts/Orb Freeze/OrbAnim.fbx.meta +++ b/game/Assets/3D Assets/Artefacts/Orb Freeze/OrbAnim.fbx.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9ab7e4be71702a94d88ea378d1d2d435 +guid: 6049a3ac54bafac41831a7a97b6b0c7e ModelImporter: serializedVersion: 20200 internalIDToNameTable: diff --git a/game/Assets/3D Assets/Artefacts/Orb Freeze/orb_MAT.mat b/game/Assets/3D Assets/Artefacts/Orb Freeze/orb_MAT.mat index 143a053..2e2e301 100644 --- a/game/Assets/3D Assets/Artefacts/Orb Freeze/orb_MAT.mat +++ b/game/Assets/3D Assets/Artefacts/Orb Freeze/orb_MAT.mat @@ -7,12 +7,12 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: New Material + m_Name: orb_MAT m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 + m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _SPECULAR_SETUP + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 + m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque @@ -21,11 +21,11 @@ Material: serializedVersion: 3 m_TexEnvs: - _BaseMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: a2e6f3d878ecfc7418724c9e950c02ed, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 13bcb9385640733409b6a7c756c24b15, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -41,15 +41,15 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 49cf6831f4fdfb14ca0da2f2b4cba3ad, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: a2e6f3d878ecfc7418724c9e950c02ed, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 4394e74068b8e5a419fcb60f39b0d9da, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: @@ -57,11 +57,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 1e939620d235cd54ebe979b288421314, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: a6482166787d0804cb31dc3237dc9a42, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: @@ -82,7 +82,7 @@ Material: - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - - _Cull: 2 + - _Cull: 0 - _Cutoff: 0.5 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 @@ -101,12 +101,12 @@ Material: - _SpecularHighlights: 1 - _SrcBlend: 1 - _Surface: 0 - - _WorkflowMode: 1 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] --- !u!114 &7081404539000308866