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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: 2076c098b5a774d40a4044023de8ff03, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2300000, guid: 2076c098b5a774d40a4044023de8ff03, type: 3}
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propertyPath: m_Materials.Array.data[0]
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value:
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objectReference: {fileID: 2100000, guid: 5d5260a94884a404ca29f832ae73dc0f, type: 2}
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- target: {fileID: 2300000, guid: 2076c098b5a774d40a4044023de8ff03, type: 3}
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propertyPath: m_Materials.Array.data[1]
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value:
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objectReference: {fileID: 2100000, guid: bf03fd6edc7ad60479bd07675e34fc18, type: 2}
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- target: {fileID: 2300000, guid: 2076c098b5a774d40a4044023de8ff03, type: 3}
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propertyPath: m_Materials.Array.data[2]
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||||
value:
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objectReference: {fileID: 2100000, guid: bf03fd6edc7ad60479bd07675e34fc18, type: 2}
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m_RemovedComponents: []
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||||
m_SourcePrefab: {fileID: 100100000, guid: 2076c098b5a774d40a4044023de8ff03, type: 3}
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||||
--- !u!4 &5095892781068191346 stripped
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||||
Transform:
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||||
m_CorrespondingSourceObject: {fileID: 400000, guid: 2076c098b5a774d40a4044023de8ff03, type: 3}
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m_PrefabInstance: {fileID: 5095892781068066034}
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m_PrefabAsset: {fileID: 0}
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||||
|
|
|
@ -2970,7 +2970,7 @@ PrefabInstance:
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|||
objectReference: {fileID: 0}
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- target: {fileID: 1063781060970015022, guid: a9c8794e9c88400488714f588a740912, type: 3}
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 8876416787473981516, guid: a9c8794e9c88400488714f588a740912, type: 3}
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propertyPath: m_RootOrder
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||||
|
@ -3098,7 +3098,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 1063781060970015022, guid: 58b8ba8df78b9ef41b76a0de13e24f81, type: 3}
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 8876416787473981516, guid: 58b8ba8df78b9ef41b76a0de13e24f81, type: 3}
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propertyPath: m_RootOrder
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||||
|
|
|
@ -23,6 +23,9 @@ public class Glove : MonoBehaviour
|
|||
[SerializeField] private float _rotationSpeed;
|
||||
[SerializeField] private float _scaleFactor;
|
||||
|
||||
[SerializeField] private Light _light;
|
||||
[SerializeField] private float _lightIntensity;
|
||||
|
||||
private const string EMISSION_COLOR = "_EmissionColor";
|
||||
|
||||
private void Start()
|
||||
|
@ -34,6 +37,8 @@ public class Glove : MonoBehaviour
|
|||
{
|
||||
trail.time = _baseTrailTime;
|
||||
}
|
||||
|
||||
_lightIntensity = 0;
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
|
@ -52,12 +57,14 @@ public class Glove : MonoBehaviour
|
|||
trail.DOTime(_baseTrailTime, _pulseTime);
|
||||
}
|
||||
|
||||
var baseEmission = _trailMat.GetColor(EMISSION_COLOR);
|
||||
var pulseEmission = baseEmission * _emissionScale;
|
||||
foreach (var renderer in _renderers)
|
||||
{
|
||||
renderer.material.SetColor(EMISSION_COLOR, pulseEmission);
|
||||
renderer.material.DOColor(baseEmission, _pulseTime);
|
||||
}
|
||||
_light.intensity =
|
||||
|
||||
// var baseEmission = _trailMat.GetColor(EMISSION_COLOR);
|
||||
// var pulseEmission = baseEmission * _emissionScale;
|
||||
// foreach (var renderer in _renderers)
|
||||
// {
|
||||
// renderer.material.SetColor(EMISSION_COLOR, pulseEmission);
|
||||
// renderer.material.DOColor(baseEmission, _pulseTime);
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue