Merge branch 'main' into feature/freeze-level-design
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keepOriginalOrientation: 0
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||||||
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||||||
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heightFromFeet: 0
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||||||
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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||||||
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events: []
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transformMask: []
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additiveReferencePoseFrame: 0
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takeName: Armature|Punch1
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||||||
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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name: Armature|Punch2
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takeName: Armature|Punch2
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cycleOffset: 0
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loop: 0
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loopTime: 0
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalPositionY: 1
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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transformMask: []
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maskType: 3
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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name: Armature|Punch3
|
||||||
|
takeName: Armature|Punch3
|
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orientationOffsetY: 0
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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events: []
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transformMask: []
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maskType: 3
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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|
name: Armature|Run
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||||||
|
takeName: Armature|Run
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firstFrame: 0
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lastFrame: 59
|
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wrapMode: 0
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loopTime: 1
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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events: []
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transformMask: []
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maskType: 3
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maskSource: {instanceID: 0}
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isReadable: 1
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meshes:
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lODScreenPercentages: []
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globalScale: 1
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meshCompression: 0
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addColliders: 0
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importVisibility: 1
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importBlendShapes: 1
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importCameras: 1
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
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optimizeMeshForGPU: 1
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weldVertices: 1
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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tangentSpace:
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tangentImportMode: 3
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normalCalculationMode: 4
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importAnimation: 1
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copyAvatar: 0
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humanDescription:
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||||||
|
serializedVersion: 2
|
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|
human: []
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|
skeleton: []
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|
armTwist: 0.5
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|
foreArmTwist: 0.5
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|
upperLegTwist: 0.5
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|
legTwist: 0.5
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armStretch: 0.05
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|
legStretch: 0.05
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feetSpacing: 0
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rootMotionBoneName:
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rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
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hasExtraRoot: 0
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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animationType: 2
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|
humanoidOversampling: 1
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additionalBone: 0
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userData:
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue