basic player controller and input handling

This commit is contained in:
cyndrdev 2021-01-27 11:27:56 +00:00
parent 10a02047ce
commit ab7cd608cb
51 changed files with 2749 additions and 654 deletions

View File

@ -12,8 +12,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3}
m_Name: InputSystem.inputsettings
m_EditorClassIdentifier:
m_SupportedDevices: []
m_UpdateMode: 1
m_SupportedDevices:
- Gamepad
- Keyboard
- Mouse
m_UpdateMode: 2
m_CompensateForScreenOrientation: 1
m_FilterNoiseOnCurrent: 0
m_DefaultDeadzoneMin: 0.125

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3f8ecaeb253d4d34395fd060eb25d6d0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,124 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8537145971381943967
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 4
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DebugFloor
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0, g: 0.7347231, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 300ad1d63016b1e45b6300783dbf71f1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,124 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DebugPlayer
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3096248022401129892
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 4

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1b0f58118cf7a5a4e85fda00fe3de44b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

8
game/Assets/PostFX.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 79c89d0ce21572744b7cd609656beb5c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: BaseVolume
m_EditorClassIdentifier:
components: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f938231f926b7534399f18a1322653f6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9a196cd761cad044bbc47d356c58de5b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 67b4f7424e080364c9ae7222f19afcbf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 05e78a0fdff542f4db47377d1e84654d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,56 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public struct BufferedInput
{
public BufferedInput( float bufferTime )
{
_bufferTime = bufferTime;
_value = false;
_timeSincePress = 0f;
_timeSinceRelease = 0f;
}
private float _bufferTime;
private bool _value;
private float _timeSinceRelease;
private float _timeSincePress;
public void Set( bool newValue )
{
if ( newValue && !_value )
{
_timeSincePress = 0f;
_timeSinceRelease = 0f;
}
_value = newValue;
}
public void Update( float deltaTime )
{
if ( !_value )
{
_timeSinceRelease += deltaTime;
}
_timeSincePress += deltaTime;
}
public bool GetValue()
{
return _value || _timeSinceRelease <= _bufferTime;
}
public bool GetDown()
{
return _value && _timeSincePress <= _bufferTime;
}
public bool GetRelease()
{
return !_value && _timeSinceRelease < _bufferTime;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 150cbba5fa3fdad4881b0b0e6b4cb1a3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 61768ae5c659c7d47a9acdea3204233e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,28 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
[SerializeField]
private PlayerMovementSettings _movementSettings;
[SerializeField]
private PlayerInputHandler _inputHandler;
[SerializeField]
private Rigidbody _rigidbody;
private void Start()
{
}
private void FixedUpdate()
{
Vector2 moveVector2 = _inputHandler.InputState.Move;
Vector3 moveVector = new Vector3( moveVector2.x, 0f, moveVector2.y );
_rigidbody.velocity = moveVector * _movementSettings.BaseMovementSpeed;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a734b8e2d64ba604795fd5cef5d741f4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,53 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
public class PlayerInputHandler : MonoBehaviour
{
[SerializeField]
private PlayerInputSettings _inputSettings;
public struct PlayerInputState
{
public BufferedInput Jump;
public BufferedInput Use;
public Vector2 Move;
public Vector2 Look;
}
public PlayerInputState InputState => _state;
private PlayerInputState _state;
private void Awake()
{
_state = new PlayerInputState();
_state.Jump = new BufferedInput( _inputSettings.JumpBufferTime );
_state.Use = new BufferedInput( _inputSettings.UseBufferTime );
_state.Look = Vector2.zero;
_state.Move = Vector2.zero;
}
private void FixedUpdate()
{
float deltaTime = Time.fixedDeltaTime;
_state.Jump.Update( deltaTime );
_state.Use.Update( deltaTime );
}
public void Look( InputAction.CallbackContext context )
=> _state.Look = context.ReadValue<Vector2>();
public void Move( InputAction.CallbackContext context )
=> _state.Move = context.ReadValue<Vector2>();
public void Jump( InputAction.CallbackContext context )
=> _state.Jump.Set( context.ReadValue<float>() > 0.5f );
public void Use( InputAction.CallbackContext context )
=> _state.Use.Set( context.ReadValue<float>() > 0.5f );
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e12816fc78a8ca3429be019aa4e51fdd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "PlayerInputSettings.asset", menuName = "KernelPanic/Player/InputSettings")]
public class PlayerInputSettings : ScriptableObject
{
public float JumpBufferTime;
public float UseBufferTime;
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5757917e8ea41b845b309988926a0617
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "PlayerMovementSettings.asset", menuName = "KernelPanic/Player/MovementSettings")]
public class PlayerMovementSettings : ScriptableObject
{
public float BaseMovementSpeed;
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f1cbb1d5d2a7715478647c26d4e71482
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2fa6897badb643046892a535b221dead
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,206 @@
{
"name": "PlayerControls",
"maps": [
{
"name": "CoreMap",
"id": "42a3f7fb-1c95-4d1b-a244-297b0a9195ef",
"actions": [
{
"name": "Move",
"type": "Value",
"id": "5c440996-60ec-4084-9223-75d39638108a",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Look",
"type": "Value",
"id": "d271942b-8516-4550-88ae-552350feb4b1",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Jump",
"type": "Value",
"id": "da936947-fcfa-4872-a4e3-15763afe56b6",
"expectedControlType": "DiscreteButton",
"processors": "",
"interactions": ""
},
{
"name": "Use",
"type": "Value",
"id": "2bbc2e93-6016-4544-8399-0c4ee222850c",
"expectedControlType": "DiscreteButton",
"processors": "",
"interactions": ""
}
],
"bindings": [
{
"name": "KeyboardMove",
"id": "be9a8486-2392-4955-bdbb-8d9392d52eda",
"path": "2DVector(mode=2)",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "9ab4e365-53d5-488b-a762-997f31476ee8",
"path": "<Keyboard>/w",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "fc473886-b8de-48da-b5fe-c189ac4063b7",
"path": "<Keyboard>/s",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "867af1d3-576e-4103-9ec8-b676f4970b2b",
"path": "<Keyboard>/a",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "500e2146-e309-49eb-a17a-7759b6af5c88",
"path": "<Keyboard>/d",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "d8aa3495-2566-46dc-89ac-906e77c69ad4",
"path": "<Gamepad>/leftStick",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Move",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "f11a0fcc-85b6-41ab-adbb-e9630b5bfdaa",
"path": "<Mouse>/delta",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "b1c6671d-cac0-4eb4-9874-f2fcc380b5ee",
"path": "<Gamepad>/rightStick",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "a458ce5f-be36-4ca6-b6d3-d61fae0707c0",
"path": "<Keyboard>/space",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Jump",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "81b1acaa-c43e-4c1e-ab4a-55f9ad0abf8f",
"path": "<Gamepad>/buttonSouth",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Jump",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "1763237d-c8ae-435b-a495-5fc64619949c",
"path": "<Keyboard>/e",
"interactions": "",
"processors": "",
"groups": "PCMR",
"action": "Use",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "df62c15c-393b-40c5-ae41-2ad642173d2e",
"path": "<Gamepad>/buttonWest",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Use",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": [
{
"name": "Gamepad",
"bindingGroup": "Gamepad",
"devices": [
{
"devicePath": "<Gamepad>",
"isOptional": false,
"isOR": false
}
]
},
{
"name": "PCMR",
"bindingGroup": "PCMR",
"devices": [
{
"devicePath": "<Keyboard>",
"isOptional": false,
"isOR": false
},
{
"devicePath": "<Mouse>",
"isOptional": false,
"isOR": false
}
]
}
]
}

View File

@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: d4d9eb5db7beac84ca3cb36cfc09cd0a
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
generateWrapperCode: 0
wrapperCodePath:
wrapperClassName:
wrapperCodeNamespace:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2c14f0e2df54bd5469ef560e61303427
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5757917e8ea41b845b309988926a0617, type: 3}
m_Name: PlayerInputSettings
m_EditorClassIdentifier:
JumpBufferTime: 0
UseBufferTime: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 09b165d6ce14f86459be7213da9688a7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f1cbb1d5d2a7715478647c26d4e71482, type: 3}
m_Name: PlayerMovementSettings
m_EditorClassIdentifier:
BaseMovementSpeed: 10

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0c168708f93291545b51df2eec8f4ac3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7062e07ae0d3c7540bf69ed474b8c2df
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -29,18 +29,16 @@ MonoBehaviour:
m_defaultTextMeshProTextContainerSize: {x: 20, y: 5}
m_defaultTextMeshProUITextContainerSize: {x: 200, y: 50}
m_autoSizeTextContainer: 0
m_IsTextObjectScaleStatic: 0
m_fallbackFontAssets: []
m_matchMaterialPreset: 1
m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45,
type: 2}
m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45, type: 2}
m_defaultSpriteAssetPath: Sprite Assets/
m_enableEmojiSupport: 1
m_MissingCharacterSpriteUnicode: 0
m_defaultColorGradientPresetsPath: Color Gradient Presets/
m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e,
type: 2}
m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, type: 2}
m_StyleSheetsResourcePath:
m_leadingCharacters: {fileID: 4900000, guid: d82c1b31c7e74239bff1220585707d2b, type: 3}
m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b,
type: 3}
m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b, type: 3}
m_UseModernHangulLineBreakingRules: 0

View File

@ -8,4 +8,5 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: d1c3109bdb54ad54c8a2b2838528e640
m_configObjects: {}
m_configObjects:
com.unity.input.settings: {fileID: 11400000, guid: 87faf39b6f22e524984c1680a88045ac, type: 2}

View File

@ -27,6 +27,131 @@
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "preferences.version",
"value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":4,\"m_Patch\":0,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "lightmapping.autoUnwrapLightmapUV",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.showEditorNotifications",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.showSceneInfo",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.stripProBuilderScriptsOnBuild",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.autoRecalculateCollisions",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.meshColliderIsConvex",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.newShapesSnapToGrid",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.toolbarIconGUI",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.closeWindowAfterShapeCreation",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.backFaceSelectEnabled",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "smoothing.showPreview",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "smoothing.showNormals",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "smoothing.showSettings",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "smoothing.showHelp",
"value": "{\"m_Value\":false}"
},
{
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "lightmapping.defaultLightmapUnwrapParameters",
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
},
{
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "uv.uvEditorGridSnapIncrement",
"value": "{\"m_Value\":0.125}"
},
{
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.userMaterial",
"value": "{\"m_Value\":{\"instanceID\":0}}"
},
{
"type": "UnityEditor.StaticEditorFlags, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.defaultStaticEditorFlags",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapePivotLocation",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.shadowCastingMode",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapeColliderType",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.rectSelectModifier",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.dragSelectRectMode",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.selectMode",
"value": "{\"m_Value\":8}"
}
]
}

View File

@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
companyName: kernel panic!
productName: game
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@ -145,7 +145,8 @@ PlayerSettings:
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Standalone: com.kernelpanic.game
buildNumber:
Standalone: 0
iPhone: 0
@ -602,8 +603,8 @@ PlayerSettings:
Standalone: 3
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Template_Lightweight
metroPackageVersion:
metroPackageName: TemplateLightweight
metroPackageVersion: 1.0.0.0
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
@ -611,7 +612,7 @@ PlayerSettings:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_Lightweight
wsaImages: {}
metroTileShortName:
metroTileShortName: game
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0

View File

@ -3,7 +3,7 @@
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Fixed Timestep: 0.005
Maximum Allowed Timestep: 0.1
m_TimeScale: 1
Maximum Particle Timestep: 0.03

View File

@ -8,6 +8,9 @@ EditorUserSettings:
RecentlyUsedScenePath-0:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
RecentlyUsedScenePath-1:
value: 22424703114646680e0b0227036c72111f19563f22213229
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0