Merge branch 'main' into ArrowWall

This commit is contained in:
Cat Flynn 2021-03-12 17:41:34 +00:00
commit a9dfbbc99d
415 changed files with 182294 additions and 18516 deletions

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@ -22,6 +22,7 @@ build:
- echo "cloned to $GIT_CLONE_PATH" - echo "cloned to $GIT_CLONE_PATH"
- chmod +x ./ci/build.sh - chmod +x ./ci/build.sh
- ./ci/build.sh $UNITY_VERSION - ./ci/build.sh $UNITY_VERSION
- cp ./readme.txt $BUILD_DIR
artifacts: artifacts:
name: $CI_PROJECT_NAME-$CI_PIPELINE_ID name: $CI_PROJECT_NAME-$CI_PIPELINE_ID

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@ -12,29 +12,41 @@ echo "removing previous editor log..."
echo "starting build using unity v$unityversion..." echo "starting build using unity v$unityversion..."
# launch unity in batch mode unitypid=-1
open -g $editorpath --args \
launch_unity () {
# launch unity in batch mode
open -g $editorpath --args \
-batchmode \ -batchmode \
-quit \ -quit \
-nographics \ -nographics \
-developmentBuild \
-executeMethod "Ktyl.Util.BuildCommand.Run" \ -executeMethod "Ktyl.Util.BuildCommand.Run" \
-logFile $editorlogpath \ -logFile $editorlogpath \
-projectPath "$(pwd)/game" -projectPath "$(pwd)/game"
# wait for editor log to exist unitypid=`pgrep -n Unity`
tries=60 echo "launched unity ($unitypid)"
count=0 }
launch_unity
while [ ! -f $editorlogpath ] while [ ! -f $editorlogpath ]
do do
sleep 1 if ps -p $unitypid > /dev/null
then
echo "waiting for unity ($unitypid)"
else
echo "unity is no longer running - trying again"
# decrement # reset launch attempts
count=`expr $count + 1` launch_unity
if [ $count -eq $tries ] ; then continue
echo "early timeout - $tries seconds elapsed since launch attempt"
exit 1
fi fi
# wait a second
sleep 1
done done
# use a safe directory that is automatically removed by the shell when the script exists # use a safe directory that is automatically removed by the shell when the script exists

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