Merge branch 'feature/player-qol' into 'main'
player qol See merge request kernel-panic/revival!107
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|
|
@ -5,6 +5,7 @@ using DG.Tweening;
|
||||||
using NaughtyAttributes.Test;
|
using NaughtyAttributes.Test;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Animations.Rigging;
|
||||||
|
|
||||||
public class Glove : MonoBehaviour
|
public class Glove : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
@ -23,6 +24,9 @@ public class Glove : MonoBehaviour
|
||||||
[SerializeField] private float _rotationSpeed;
|
[SerializeField] private float _rotationSpeed;
|
||||||
[SerializeField] private float _scaleFactor;
|
[SerializeField] private float _scaleFactor;
|
||||||
|
|
||||||
|
[SerializeField] private Light _light;
|
||||||
|
[SerializeField] private float _lightIntensity;
|
||||||
|
|
||||||
private const string EMISSION_COLOR = "_EmissionColor";
|
private const string EMISSION_COLOR = "_EmissionColor";
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
@ -34,6 +38,8 @@ public class Glove : MonoBehaviour
|
||||||
{
|
{
|
||||||
trail.time = _baseTrailTime;
|
trail.time = _baseTrailTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_light.intensity = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LateUpdate()
|
private void LateUpdate()
|
||||||
|
@ -43,6 +49,8 @@ public class Glove : MonoBehaviour
|
||||||
|
|
||||||
public void Pulse()
|
public void Pulse()
|
||||||
{
|
{
|
||||||
|
EnableTrails();
|
||||||
|
|
||||||
_graphics.transform.localScale = Vector3.one * _scaleFactor;
|
_graphics.transform.localScale = Vector3.one * _scaleFactor;
|
||||||
_graphics.DOScale(Vector3.one, _pulseTime);
|
_graphics.DOScale(Vector3.one, _pulseTime);
|
||||||
|
|
||||||
|
@ -52,12 +60,27 @@ public class Glove : MonoBehaviour
|
||||||
trail.DOTime(_baseTrailTime, _pulseTime);
|
trail.DOTime(_baseTrailTime, _pulseTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
var baseEmission = _trailMat.GetColor(EMISSION_COLOR);
|
var t = 0f;
|
||||||
var pulseEmission = baseEmission * _emissionScale;
|
DOTween.To(
|
||||||
foreach (var renderer in _renderers)
|
() => t,
|
||||||
|
_ => { },
|
||||||
|
1.0f,
|
||||||
|
_pulseTime)
|
||||||
|
.OnComplete(DisableTrails);
|
||||||
|
|
||||||
|
_light.intensity = _lightIntensity;
|
||||||
|
_light.DOIntensity(0, _pulseTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void EnableTrails() => SetTrails(true);
|
||||||
|
private void DisableTrails() => SetTrails(false);
|
||||||
|
|
||||||
|
private void SetTrails(bool state)
|
||||||
{
|
{
|
||||||
renderer.material.SetColor(EMISSION_COLOR, pulseEmission);
|
for (int i = 0; i < _trails.Length; i++)
|
||||||
renderer.material.DOColor(baseEmission, _pulseTime);
|
{
|
||||||
|
_trails[i].Clear();
|
||||||
|
_trails[i].enabled = state;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -64,7 +64,6 @@ public class Jetpack : MonoBehaviour
|
||||||
_trails[i].time = _baseTrailTimes[i];
|
_trails[i].time = _baseTrailTimes[i];
|
||||||
_trails[i]
|
_trails[i]
|
||||||
.DOTime(0, _settings.pulseTime);
|
.DOTime(0, _settings.pulseTime);
|
||||||
// .SetEase(_settings.trailTimeCurve);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var t = 0f;
|
var t = 0f;
|
||||||
|
@ -77,8 +76,5 @@ public class Jetpack : MonoBehaviour
|
||||||
|
|
||||||
_light.intensity = _settings.lightIntensity;
|
_light.intensity = _settings.lightIntensity;
|
||||||
_light.DOIntensity(0, _settings.pulseTime);
|
_light.DOIntensity(0, _settings.pulseTime);
|
||||||
|
|
||||||
// var baseEmission = _settings.trailMat.GetColor(EMISSION_COLOR);
|
|
||||||
// var pulseEmission = baseEmission * _settings.emissionScale;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,44 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using DG.Tweening;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using Ktyl.Util;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TimeHat : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private SerialFloat _freezeDuration;
|
||||||
|
[SerializeField] private Transform _orbGraphics;
|
||||||
|
[SerializeField] private float _animDuration = 0.3f;
|
||||||
|
|
||||||
|
private Vector3 _activeScale;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
_activeScale = _orbGraphics.localScale;
|
||||||
|
_orbGraphics.localScale = Vector3.zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Trigger()
|
||||||
|
{
|
||||||
|
_orbGraphics
|
||||||
|
.DOScale(_activeScale, _animDuration)
|
||||||
|
.SetEase(Ease.OutCirc);
|
||||||
|
|
||||||
|
var t = 0f;
|
||||||
|
DOTween.To(
|
||||||
|
() => t,
|
||||||
|
_ => { },
|
||||||
|
1f,
|
||||||
|
_freezeDuration)
|
||||||
|
.OnComplete(Reset);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
_orbGraphics
|
||||||
|
.DOScale(Vector3.one * Mathf.Epsilon, _animDuration)
|
||||||
|
.SetEase(Ease.InCirc);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
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|
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guid: 2948b341d27a8504398f082f85df758b
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externalObjects: {}
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serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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icon: {instanceID: 0}
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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@ -14,7 +14,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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_regenerateOnGround: 1
|
_regenerateOnGround: 1
|
||||||
_regenerateInAir: 0
|
_regenerateInAir: 0
|
||||||
_regenerateTime: 1.5
|
_regenerateTime: 0.5
|
||||||
_timeSinceConsume: 0
|
_timeSinceConsume: 0
|
||||||
_onUnlock:
|
_onUnlock:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
|
|
Loading…
Reference in New Issue