Working to get the trap system working. Added a prototype for the spike trap. Need to work on the code to get the floor to fall away under the player.

This commit is contained in:
Programmer-DField 2021-02-24 23:41:33 +00:00
parent c540e2c7cb
commit 83cd280778
6 changed files with 893 additions and 62 deletions

View File

@ -0,0 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FallawayFloor : MonoBehaviour
{
IEnumerator OnCollisionEnter(Collision coll)
{
yield return new WaitForSeconds(2);
Destroy(gameObject);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 425c126c97ce3fb438fa3ef015d37317
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -98,7 +98,7 @@ GameObject:
- component: {fileID: 3320306143821152633} - component: {fileID: 3320306143821152633}
m_Layer: 0 m_Layer: 0
m_Name: Player m_Name: Player
m_TagString: Untagged m_TagString: Player
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
@ -111,7 +111,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 13726836969441781} m_GameObject: {fileID: 13726836969441781}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0.157, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 13726837642651460} - {fileID: 13726837642651460}

View File

@ -123,6 +123,257 @@ NavMeshSettings:
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
--- !u!1 &34418842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 34418844}
- component: {fileID: 34418843}
- component: {fileID: 34418845}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &34418843
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 34418842}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a7f7dc8ddb842944abcbcbb1d4995f5, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &34418844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 34418842}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.3810477, y: -1.0937972, z: 60.18017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1509348081}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &34418845
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 34418842}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a7f7dc8ddb842944abcbcbb1d4995f5, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &38412567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 38412568}
- component: {fileID: 38412571}
- component: {fileID: 38412570}
- component: {fileID: 38412569}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &38412568
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 38412567}
m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: 9.936016, y: 4.1548176, z: 3.5365372}
m_LocalScale: {x: 3.1289, y: 1, z: 9.605558}
m_Children: []
m_Father: {fileID: 2018660589}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
--- !u!65 &38412569
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 38412567}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &38412570
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 38412567}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &38412571
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 38412567}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &114717650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 114717651}
- component: {fileID: 114717654}
- component: {fileID: 114717653}
- component: {fileID: 114717652}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &114717651
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114717650}
m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: 9.936016, y: 4.1548176, z: -5.0034637}
m_LocalScale: {x: 3.1289, y: 1, z: 9.605558}
m_Children: []
m_Father: {fileID: 2018660589}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
--- !u!65 &114717652
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114717650}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &114717653
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114717650}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &114717654
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114717650}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &155900315 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
m_PrefabInstance: {fileID: 1316034057}
m_PrefabAsset: {fileID: 0}
--- !u!1 &349701919 --- !u!1 &349701919
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -407,6 +658,118 @@ Transform:
m_Father: {fileID: 1509348081} m_Father: {fileID: 1509348081}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &519958730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 519958731}
- component: {fileID: 519958735}
- component: {fileID: 519958734}
- component: {fileID: 519958732}
- component: {fileID: 519958733}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &519958731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519958730}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.44, z: 0}
m_LocalScale: {x: 0.69935423, y: 1, z: 0.68767}
m_Children: []
m_Father: {fileID: 1544718415}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &519958732
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519958730}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f1d0f28dfb6a7245ac9ab4193aaed55, type: 3}
m_Name:
m_EditorClassIdentifier:
animator: {fileID: 1646361029}
fadeScreen: {fileID: 0}
respawnManager: {fileID: 34418843}
_playerInput: {fileID: 1646361025}
--- !u!65 &519958733
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519958730}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 10, y: 2.220446e-16, z: 9.999999}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &519958734
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519958730}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &519958735
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519958730}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1148358018 --- !u!1 &1148358018
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -550,6 +913,71 @@ Transform:
m_Father: {fileID: 1509348081} m_Father: {fileID: 1509348081}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1316034057
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2018660589}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalScale.x
value: 2.4528294
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalScale.z
value: 3.529492
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalPosition.x
value: 9.816017
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalPosition.y
value: 2.6648173
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalPosition.z
value: -0.43346405
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: c05280569c267224f87de839cb102b18, type: 3}
propertyPath: m_Name
value: SpikeTrap_low (7)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c05280569c267224f87de839cb102b18, type: 3}
--- !u!1 &1509348080 --- !u!1 &1509348080
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -584,8 +1012,97 @@ Transform:
- {fileID: 1148358022} - {fileID: 1148358022}
- {fileID: 1908415563} - {fileID: 1908415563}
- {fileID: 470223360} - {fileID: 470223360}
- {fileID: 34418844}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 2 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1528237030
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalPosition.y
value: 0.157
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 13726836969441781, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
--- !u!1 &1544718414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1544718415}
m_Layer: 0
m_Name: DeathZones
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1544718415
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1544718414}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 4.95, y: 0.15, z: 65.07}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 519958731}
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1551303224 --- !u!1 &1551303224
GameObject: GameObject:
@ -724,7 +1241,182 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 1 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1644003337
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1644003338}
- component: {fileID: 1644003342}
- component: {fileID: 1644003341}
- component: {fileID: 1644003340}
- component: {fileID: 1644003339}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1644003338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1644003337}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 17.644665, y: 2.59, z: 2.562397}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1841136307}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1644003339
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1644003337}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45048530c51ef5e4196d4fa70972441c, type: 3}
m_Name:
m_EditorClassIdentifier:
_respawnManager: {fileID: 34418843}
--- !u!65 &1644003340
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1644003337}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 10, y: 2.220446e-16, z: 10}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1644003341
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1644003337}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1644003342
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1644003337}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1646361021 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 13726836969441781, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
m_PrefabInstance: {fileID: 1528237030}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1646361025 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 13726836969441780, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
m_PrefabInstance: {fileID: 1528237030}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646361021}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!95 &1646361029
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646361021}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: bd12efafa4115114f90ba79feeb4e8b0, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &1841136306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1841136307}
m_Layer: 0
m_Name: SafeZones
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1841136307
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1841136306}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.6846654, y: -2.1454198, z: 52.347603}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1644003338}
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1908415559 --- !u!1 &1908415559
GameObject: GameObject:
@ -821,60 +1513,176 @@ Transform:
m_Father: {fileID: 1509348081} m_Father: {fileID: 1509348081}
m_RootOrder: 5 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &13726837176080777 --- !u!1 &1995811568
PrefabInstance: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1995811569}
- component: {fileID: 1995811572}
- component: {fileID: 1995811571}
- component: {fileID: 1995811570}
- component: {fileID: 1995811573}
- component: {fileID: 1995811574}
- component: {fileID: 1995811575}
m_Layer: 0
m_Name: Floor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1995811569
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995811568}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 10.216017, y: 5.48, z: -0.8434677}
m_LocalScale: {x: 3.1289, y: 0.13889, z: 6.7626376}
m_Children: []
m_Father: {fileID: 2018660589}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &1995811570
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995811568}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Size: {x: 1, y: 1, z: 1}
m_TransformParent: {fileID: 0} m_Center: {x: 0, y: 1, z: 0}
m_Modifications: --- !u!23 &1995811571
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} MeshRenderer:
propertyPath: m_RootOrder m_ObjectHideFlags: 0
value: 0 m_CorrespondingSourceObject: {fileID: 0}
objectReference: {fileID: 0} m_PrefabInstance: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_PrefabAsset: {fileID: 0}
propertyPath: m_LocalPosition.x m_GameObject: {fileID: 1995811568}
value: 0 m_Enabled: 1
objectReference: {fileID: 0} m_CastShadows: 1
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_ReceiveShadows: 1
propertyPath: m_LocalPosition.y m_DynamicOccludee: 1
value: 0 m_MotionVectors: 1
objectReference: {fileID: 0} m_LightProbeUsage: 1
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_ReflectionProbeUsage: 1
propertyPath: m_LocalPosition.z m_RayTracingMode: 2
value: 0 m_RayTraceProcedural: 0
objectReference: {fileID: 0} m_RenderingLayerMask: 1
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_RendererPriority: 0
propertyPath: m_LocalRotation.w m_Materials:
value: 1 - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
objectReference: {fileID: 0} m_StaticBatchInfo:
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} firstSubMesh: 0
propertyPath: m_LocalRotation.x subMeshCount: 0
value: 0 m_StaticBatchRoot: {fileID: 0}
objectReference: {fileID: 0} m_ProbeAnchor: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_LightProbeVolumeOverride: {fileID: 0}
propertyPath: m_LocalRotation.y m_ScaleInLightmap: 1
value: 0 m_ReceiveGI: 1
objectReference: {fileID: 0} m_PreserveUVs: 0
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_IgnoreNormalsForChartDetection: 0
propertyPath: m_LocalRotation.z m_ImportantGI: 0
value: 0 m_StitchLightmapSeams: 1
objectReference: {fileID: 0} m_SelectedEditorRenderState: 3
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_MinimumChartSize: 4
propertyPath: m_LocalEulerAnglesHint.x m_AutoUVMaxDistance: 0.5
value: 0 m_AutoUVMaxAngle: 89
objectReference: {fileID: 0} m_LightmapParameters: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_SortingLayerID: 0
propertyPath: m_LocalEulerAnglesHint.y m_SortingLayer: 0
value: 0 m_SortingOrder: 0
objectReference: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} --- !u!33 &1995811572
propertyPath: m_LocalEulerAnglesHint.z MeshFilter:
value: 0 m_ObjectHideFlags: 0
objectReference: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
- target: {fileID: 13726836969441781, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} m_PrefabInstance: {fileID: 0}
propertyPath: m_Name m_PrefabAsset: {fileID: 0}
value: Player m_GameObject: {fileID: 1995811568}
objectReference: {fileID: 0} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
m_RemovedComponents: [] --- !u!54 &1995811573
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3} Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995811568}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &1995811574
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995811568}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 425c126c97ce3fb438fa3ef015d37317, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!65 &1995811575
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995811568}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1.0000001, z: 0.99999994}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &2018660588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2018660589}
m_Layer: 0
m_Name: Traps
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2018660589
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2018660588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.8960166, y: -2.6448174, z: 65.653465}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1995811569}
- {fileID: 38412568}
- {fileID: 114717651}
- {fileID: 155900315}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -13,7 +13,7 @@ public class SafeZone : MonoBehaviour
private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)
{ {
// Check to see if other collider is Player. If true set player to other game object. // Check to see if other collider is Player. If true set player to other game object.
if (other.gameObject.name == "Player") if (other.gameObject.tag == "Player")
{ {
isSafe = true; isSafe = true;
player = other.gameObject; player = other.gameObject;
@ -23,7 +23,7 @@ public class SafeZone : MonoBehaviour
private void OnTriggerExit(Collider other) private void OnTriggerExit(Collider other)
{ {
// Check if other game object is Player. // Check if other game object is Player.
if (other.gameObject.name == "Player") if (other.gameObject.tag == "Player")
{ {
isSafe = false; isSafe = false;
} }

View File

@ -14,7 +14,7 @@ public class DeathZone : MonoBehaviour
private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)
{ {
// Checks to make sure other collider is the Player. Sets player variable as Player game object and starts the coroutine. // Checks to make sure other collider is the Player. Sets player variable as Player game object and starts the coroutine.
if (other.gameObject.name == "Player") if (other.gameObject.tag == "Player")
{ {
player = other.gameObject; player = other.gameObject;
StartCoroutine(RespawnPlayer()); StartCoroutine(RespawnPlayer());