remove editor namespace lol
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@ -1,10 +1,9 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditorInternal;
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using UnityEngine;
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public partial class ArrowWall : MonoBehaviour
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public class ArrowWall : MonoBehaviour
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{
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// delay between trap triggering and firing
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[SerializeField] private float _delay = 1.0f;
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