wait for unity processes to die
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				| @ -7,11 +7,12 @@ editorlogpath="$HOME/Library/Logs/Unity/Editor.log" | |||||||
| editorpath="/Applications/Unity/Hub/Editor/$unityversion/Unity.app" | editorpath="/Applications/Unity/Hub/Editor/$unityversion/Unity.app" | ||||||
| 
 | 
 | ||||||
| # find and kill existing unity instances | # find and kill existing unity instances | ||||||
| if pgrep -x Unity | echo "terminating existing unity processes..." | ||||||
| then | while pgrep -x Unity > /dev/null | ||||||
|     echo "terminating existing unity processes..." | do | ||||||
|     kill $(pgrep Unity) |     kill $(pgrep Unity) | ||||||
| fi |     sleep 1 | ||||||
|  | done | ||||||
| 
 | 
 | ||||||
| # remove previous Editor.log | # remove previous Editor.log | ||||||
| echo "removing previous editor log..." | echo "removing previous editor log..." | ||||||
|  | |||||||
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