assign player references in scene

This commit is contained in:
Cat Flynn 2021-05-18 00:28:05 +01:00
parent 595105467f
commit 7c243432d3
1 changed files with 28 additions and 4 deletions

View File

@ -1152,6 +1152,14 @@ PrefabInstance:
propertyPath: m_Name
value: FinalLevel
objectReference: {fileID: 0}
- target: {fileID: 8970661641880688120, guid: 1e0e2f5e5749a93499760c30aa5325ec, type: 3}
propertyPath: _camera
value:
objectReference: {fileID: 2069078697}
- target: {fileID: 8970661641880688120, guid: 1e0e2f5e5749a93499760c30aa5325ec, type: 3}
propertyPath: _player
value:
objectReference: {fileID: 2069078698}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 1e0e2f5e5749a93499760c30aa5325ec, type: 3}
--- !u!4 &1854234303 stripped
@ -1534,19 +1542,19 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4676633832789495666, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
propertyPath: m_LocalRotation.w
value: 0.90820515
value: 0.9082052
objectReference: {fileID: 0}
- target: {fileID: 4676633832789495666, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
propertyPath: m_LocalRotation.x
value: -0.41790092
value: -0.41790095
objectReference: {fileID: 0}
- target: {fileID: 4676633832789495666, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
propertyPath: m_LocalRotation.y
value: -0.02264132
value: -0.022641327
objectReference: {fileID: 0}
- target: {fileID: 4676633832789495666, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
propertyPath: m_LocalRotation.z
value: -0.0030938052
value: -0.003093807
objectReference: {fileID: 0}
- target: {fileID: 4676633832858914731, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
propertyPath: m_LocalPosition.x
@ -1666,6 +1674,22 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
--- !u!114 &2069078697 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 4676633832858914730, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
m_PrefabInstance: {fileID: 2069078696}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 319d2fe34a804e245819465c9505ea59, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &2069078698 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4676633831945762664, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
m_PrefabInstance: {fileID: 2069078696}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1238586027780063751
PrefabInstance:
m_ObjectHideFlags: 0