Merge branch 'fix-shit-lights' into 'main'
Fix shit lights See merge request kernel-panic/revival!110
This commit is contained in:
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Binary file not shown.
|
@ -4,16 +4,23 @@ using UnityEngine;
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|||
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||||
public class HideandLockCursor : MonoBehaviour
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||||
{
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||||
[SerializeField] private bool _hideOnStart;
|
||||
|
||||
// Start is called before the first frame update
|
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void Start()
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{
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||||
if (_hideOnStart) HideCursor();
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}
|
||||
|
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public void HideCursor()
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{
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||||
Cursor.visible = false;
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Cursor.lockState = CursorLockMode.Locked;
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}
|
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// Update is called once per frame
|
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void Update()
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public void ShowCursor()
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{
|
||||
|
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Cursor.visible = true;
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Cursor.lockState = CursorLockMode.None;
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||||
}
|
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}
|
||||
|
|
Loading…
Reference in New Issue