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|
@ -1,16 +1,97 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Cryptography;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class ArtefactPreview : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private PlayerInputSettings _inputSettings;
|
||||
|
||||
[SerializeField]
|
||||
private PlayerInput _playerInput;
|
||||
|
||||
private GameObject _artefactInstance;
|
||||
private Quaternion _artefactRotation = Quaternion.identity;
|
||||
|
||||
private bool _isPressed = false;
|
||||
private bool _useVelocity = false;
|
||||
private Vector2 _velocity = Vector2.zero;
|
||||
|
||||
private bool Active => gameObject.activeSelf && ( _isPressed && !_useVelocity );
|
||||
|
||||
public const string PCMR = "PCMR";
|
||||
public const string GAMEPAD = "Gamepad";
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
ChangeInput( _playerInput );
|
||||
}
|
||||
|
||||
public void Preview( GameObject artefact )
|
||||
{
|
||||
if ( _artefactInstance )
|
||||
Destroy( _artefactInstance );
|
||||
|
||||
_artefactInstance = Instantiate( artefact, transform );
|
||||
_playerInput.enabled = true;
|
||||
}
|
||||
|
||||
public void Dismiss()
|
||||
{
|
||||
_playerInput.enabled = false;
|
||||
}
|
||||
|
||||
public void PreviewEnable( InputAction.CallbackContext context )
|
||||
{
|
||||
_isPressed = context.ReadValueAsButton();
|
||||
}
|
||||
|
||||
public void PreviewVelocity(InputAction.CallbackContext context)
|
||||
{
|
||||
_velocity = context.ReadValue<Vector2>();
|
||||
}
|
||||
|
||||
public void PreviewDelta(InputAction.CallbackContext context)
|
||||
{
|
||||
if ( _artefactInstance && Active )
|
||||
{
|
||||
Rotate( context.ReadValue<Vector2>() * _inputSettings.MouseSensitivity );
|
||||
}
|
||||
}
|
||||
|
||||
private void Rotate( Vector2 delta )
|
||||
{
|
||||
var axes = new Vector3( delta.y, -delta.x, 0f );
|
||||
_artefactInstance.transform.Rotate( axes, Space.World );
|
||||
}
|
||||
|
||||
public void ChangeInput( PlayerInput playerInput )
|
||||
{
|
||||
switch ( playerInput.currentControlScheme )
|
||||
{
|
||||
case PCMR:
|
||||
_useVelocity = false;
|
||||
break;
|
||||
|
||||
case GAMEPAD:
|
||||
_useVelocity = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
_useVelocity = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if ( gameObject.activeSelf && _useVelocity )
|
||||
{
|
||||
Rotate( _velocity * ( Time.deltaTime * _inputSettings.JoypadSensitivity ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,6 +53,7 @@ public class PickUpDisplay : MonoBehaviour
|
|||
{
|
||||
_paused = false;
|
||||
artefactUI.SetActive( false );
|
||||
_preview.Dismiss();
|
||||
// inputSettings.updateMode = (InputSettings.UpdateMode)2;
|
||||
chosenArtefact = null;
|
||||
|
||||
|
|
|
@ -9,6 +9,9 @@ public class PlayerInputSettings : ScriptableObject
|
|||
public float BlinkBufferTime => _blinkBufferTime;
|
||||
public float UseBufferTime => _useBufferTime;
|
||||
|
||||
public float MouseSensitivity => _mouseSens;
|
||||
public float JoypadSensitivity => _joypadSens;
|
||||
|
||||
[SerializeField]
|
||||
private float _jumpBufferTime;
|
||||
|
||||
|
@ -17,4 +20,10 @@ public class PlayerInputSettings : ScriptableObject
|
|||
|
||||
[SerializeField]
|
||||
private float _useBufferTime;
|
||||
|
||||
[SerializeField]
|
||||
private float _mouseSens;
|
||||
|
||||
[SerializeField]
|
||||
private float _joypadSens;
|
||||
}
|
||||
|
|
|
@ -202,6 +202,71 @@
|
|||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ArtefactPreview",
|
||||
"id": "409607a1-d519-4157-b903-1be98c88f97d",
|
||||
"actions": [
|
||||
{
|
||||
"name": "LookEnable",
|
||||
"type": "Button",
|
||||
"id": "5b0a923b-469a-4829-8f31-6fcd7cb49281",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": ""
|
||||
},
|
||||
{
|
||||
"name": "LookVelocity",
|
||||
"type": "Value",
|
||||
"id": "0a5c2191-e93e-44ba-880e-189b8b33e10a",
|
||||
"expectedControlType": "Vector2",
|
||||
"processors": "",
|
||||
"interactions": ""
|
||||
},
|
||||
{
|
||||
"name": "LookDelta",
|
||||
"type": "Value",
|
||||
"id": "b118302a-6162-4223-8a6c-38ff2d6b4133",
|
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"expectedControlType": "Vector2",
|
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"processors": "",
|
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"interactions": ""
|
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}
|
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],
|
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"bindings": [
|
||||
{
|
||||
"name": "",
|
||||
"id": "b83097ff-024e-4b65-be41-3ba7efba3860",
|
||||
"path": "<Gamepad>/leftStick",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "LookVelocity",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "8f6aaeba-bba9-4d7f-b719-ed34d2b3c6ba",
|
||||
"path": "<Mouse>/leftButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "PCMR",
|
||||
"action": "LookEnable",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "5117809e-ac3c-4c2e-a974-33d5b2a98710",
|
||||
"path": "<Mouse>/delta",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "PCMR",
|
||||
"action": "LookDelta",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"controlSchemes": [
|
||||
|
|
|
@ -15,3 +15,5 @@ MonoBehaviour:
|
|||
_jumpBufferTime: 0.1
|
||||
_blinkBufferTime: 0.1
|
||||
_useBufferTime: 0.1
|
||||
_mouseSens: 0.15
|
||||
_joypadSens: 1
|
||||
|
|
|
@ -14,8 +14,8 @@ RenderTexture:
|
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m_DownscaleFallback: 0
|
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m_IsAlphaChannelOptional: 0
|
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serializedVersion: 3
|
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m_Width: 1280
|
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m_Height: 720
|
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m_Width: 960
|
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m_Height: 600
|
||||
m_AntiAliasing: 2
|
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m_MipCount: -1
|
||||
m_DepthFormat: 2
|
||||
|
|
Loading…
Reference in New Issue