From 67eab1c2ba382559d15876994351daa3c76726cb Mon Sep 17 00:00:00 2001 From: Cat Flynn Date: Sun, 16 May 2021 23:03:42 +0100 Subject: [PATCH] fix safe zones and boulder --- .../Prefabs/PressurePlateDoor/Door.prefab | 37 +- .../Prefabs/PressurePlateDoor/Plate.prefab | 6 +- .../Freeze Levels/Freeze Level 2.prefab | 245 +- .../Freeze Levels/Freeze Level 3.prefab | 6114 ++++++++++++++++- .../Prefabs/Traps/RollingBoulder.prefab | 314 +- .../Scenes/FreezeSequence/Freeze Full.unity | 363 +- game/Assets/Scripts/Traps/Killbox.cs | 10 +- game/Assets/Scripts/Traps/RollingBoulder.cs | 26 +- 8 files changed, 6753 insertions(+), 362 deletions(-) diff --git a/game/Assets/Prefabs/PressurePlateDoor/Door.prefab b/game/Assets/Prefabs/PressurePlateDoor/Door.prefab index 97d7405..74bb05b 100644 --- a/game/Assets/Prefabs/PressurePlateDoor/Door.prefab +++ b/game/Assets/Prefabs/PressurePlateDoor/Door.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 3376821640706513195} - component: {fileID: 7076099413930353623} m_Layer: 0 - 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[SerializeField] private Transform boulder; + [FormerlySerializedAs("boulder")] [SerializeField] private Transform boulderMove; + [SerializeField] private Transform boulderSpin; [SerializeField] private SerialFloat objectTimeScale; [SerializeField] private PathCreator path; [SerializeField] private Killbox _killbox; [SerializeField] private string _fmodKey; [SerializeField] private float _resetTime; + [SerializeField] private float _rotationSpeed; private bool _triggered = false; - private GameObject _endBoulder; + private bool _stopped; private void Update() { - _killbox.gameObject.SetActive(objectTimeScale > 0.5f); + _killbox.gameObject.SetActive(!_stopped && objectTimeScale > 0.5f); + + if (!_stopped) + { + var dt = Time.deltaTime * objectTimeScale; + boulderSpin.transform.Rotate(new Vector3(0,0,_rotationSpeed) * dt); + } } private void OnTriggerEnter(Collider other) @@ -42,7 +51,7 @@ public class RollingBoulder : MonoBehaviour StartCoroutine(RollingStone()); } - + private IEnumerator RollingStone() { _triggered = true; @@ -56,14 +65,15 @@ public class RollingBoulder : MonoBehaviour var pos = path.path.GetPointAtDistance(d); - boulder.transform.position = pos; + boulderMove.transform.position = pos; yield return null; } if (_triggered) { - boulder.position = path.path.GetPointAtTime(0.999f); + _stopped = true; + boulderMove.position = path.path.GetPointAtTime(0.999f); } var resetElapsed = 0f; @@ -79,8 +89,10 @@ public class RollingBoulder : MonoBehaviour public void Reset() { - boulder.transform.position = path.path.GetPointAtTime(0); + boulderMove.transform.position = path.path.GetPointAtTime(0); _triggered = false; + _killbox.enabled = true; + _stopped = false; } }