Fix/early ci timeout
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baefee4a00
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6717be82f9
10
ci/build.sh
10
ci/build.sh
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@ -22,9 +22,19 @@ open -g $editorpath --args \
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-projectPath "$(pwd)/game"
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-projectPath "$(pwd)/game"
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# wait for editor log to exist
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# wait for editor log to exist
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tries=30
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count=0
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while [ ! -f $editorlogpath ]
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while [ ! -f $editorlogpath ]
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do
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do
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sleep 1
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sleep 1
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# decrement
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count=`expr $count + 1`
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if [ $count -eq $tries ] ; then
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exit "early timeout - $tries seconds elapsed since launch attempt"
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return 1
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fi
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done
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done
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# use a safe directory that is automatically removed by the shell when the script exists
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# use a safe directory that is automatically removed by the shell when the script exists
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