From a5869fc16cbb124bf03b7fdaf9ee91ba4276bc04 Mon Sep 17 00:00:00 2001 From: cyndrdev Date: Fri, 14 May 2021 20:38:03 +0100 Subject: [PATCH 1/3] added unseen event triggers --- .../Prefabs/Environment/BlinkCorridoor.prefab | 1330 +++++++++-------- .../Prefabs/Puzzles/Boost/Boost Rooms.prefab | 138 +- .../Scripts/Util/Events/UnseenEventTrigger.cs | 85 ++ .../Util/Events/UnseenEventTrigger.cs.meta | 11 + 4 files changed, 940 insertions(+), 624 deletions(-) create mode 100644 game/Assets/Scripts/Util/Events/UnseenEventTrigger.cs create mode 100644 game/Assets/Scripts/Util/Events/UnseenEventTrigger.cs.meta diff --git a/game/Assets/Prefabs/Environment/BlinkCorridoor.prefab b/game/Assets/Prefabs/Environment/BlinkCorridoor.prefab index 2c5f466..a769b80 100644 --- a/game/Assets/Prefabs/Environment/BlinkCorridoor.prefab +++ b/game/Assets/Prefabs/Environment/BlinkCorridoor.prefab @@ -701,7 +701,7 @@ Transform: - {fileID: 2953308372049284662} - {fileID: 7492109935300742898} m_Father: {fileID: 7204703164491288616} - 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_camera.transform.position; + + // distance check + if ( camDiff.sqrMagnitude < _minDistance * _minDistance ) + { + // too close! + return false; + } + + // angle check + float angleDiff = Vector3.Angle( camDiff.normalized, _camera.transform.forward ); + if ( angleDiff < _minAngle ) + { + return false; + } + + return true; + } + } +} diff --git a/game/Assets/Scripts/Util/Events/UnseenEventTrigger.cs.meta b/game/Assets/Scripts/Util/Events/UnseenEventTrigger.cs.meta new file mode 100644 index 0000000..717f1e5 --- /dev/null +++ b/game/Assets/Scripts/Util/Events/UnseenEventTrigger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1288062ae3320c745a7e22cb010b5a18 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 20a7a64b1d1ae381631b3f517e420226d7680669 Mon Sep 17 00:00:00 2001 From: Novvator Date: Sat, 15 May 2021 13:34:17 +0100 Subject: [PATCH 2/3] made changes to the fallawayfloor prefab --- .../Assets/Prefabs/Traps/FallawayFloor.prefab | 156 ++- game/Assets/Scenes/test platform.unity | 953 ++++++++++++++++++ game/Assets/Scenes/test platform.unity.meta | 7 + game/Assets/Wallpiece_B_complete.prefab | 166 +++ game/Assets/Wallpiece_B_complete.prefab.meta | 7 + 5 files changed, 1282 insertions(+), 7 deletions(-) create mode 100644 game/Assets/Scenes/test platform.unity create mode 100644 game/Assets/Scenes/test platform.unity.meta create mode 100644 game/Assets/Wallpiece_B_complete.prefab create mode 100644 game/Assets/Wallpiece_B_complete.prefab.meta diff --git a/game/Assets/Prefabs/Traps/FallawayFloor.prefab b/game/Assets/Prefabs/Traps/FallawayFloor.prefab index be8e6ef..698c144 100644 --- a/game/Assets/Prefabs/Traps/FallawayFloor.prefab +++ b/game/Assets/Prefabs/Traps/FallawayFloor.prefab @@ -47,6 +47,8 @@ Transform: m_Children: - 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