Merge branch 'Traps' into 'main'
Traps See merge request kernel-panic/revival!19
This commit is contained in:
commit
5e63fc8154
|
@ -0,0 +1,113 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Dissolve_Mat 1
|
||||||
|
m_Shader: {fileID: -6465566751694194690, guid: a2ce310af2093b943a51a8ca043d3d85, type: 3}
|
||||||
|
m_ShaderKeywords:
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BaseMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SpecGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_ShadowMasks:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Floats:
|
||||||
|
- Vector1_a2c6311ab95d4bdc9e0f4181113b7cf2: 0.03
|
||||||
|
- Vector1_d5480c5de4ff47b5b1aba387dfe598e5: 30
|
||||||
|
- _AlphaClip: 0
|
||||||
|
- _Blend: 0
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _ClearCoatMask: 0
|
||||||
|
- _ClearCoatSmoothness: 0
|
||||||
|
- _Cull: 2
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailAlbedoMapScale: 1
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _EnvironmentReflections: 1
|
||||||
|
- _GlossMapScale: 0
|
||||||
|
- _Glossiness: 0
|
||||||
|
- _GlossyReflections: 0
|
||||||
|
- _Metallic: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.005
|
||||||
|
- _QueueOffset: 0
|
||||||
|
- _ReceiveShadows: 1
|
||||||
|
- _Smoothness: 0.5
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _Surface: 0
|
||||||
|
- _WorkflowMode: 1
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- Color_84d1885b65f4494ab6f8b394136923df: {r: 10.664644, g: 15.999998, b: 0, a: 0}
|
||||||
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: da0fa728207169841b3511f4d513406f
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,126 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Dissolve_Mat
|
||||||
|
m_Shader: {fileID: -6465566751694194690, guid: a2ce310af2093b943a51a8ca043d3d85, type: 3}
|
||||||
|
m_ShaderKeywords:
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BaseMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SpecGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_ShadowMasks:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Floats:
|
||||||
|
- Vector1_a2c6311ab95d4bdc9e0f4181113b7cf2: 0.03
|
||||||
|
- Vector1_d5480c5de4ff47b5b1aba387dfe598e5: 15
|
||||||
|
- _AlphaClip: 0
|
||||||
|
- _Blend: 0
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _ClearCoatMask: 0
|
||||||
|
- _ClearCoatSmoothness: 0
|
||||||
|
- _Cull: 2
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailAlbedoMapScale: 1
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _EnvironmentReflections: 1
|
||||||
|
- _GlossMapScale: 0
|
||||||
|
- _Glossiness: 0
|
||||||
|
- _GlossyReflections: 0
|
||||||
|
- _Metallic: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.005
|
||||||
|
- _QueueOffset: 0
|
||||||
|
- _ReceiveShadows: 1
|
||||||
|
- _Smoothness: 0.5
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _Surface: 0
|
||||||
|
- _WorkflowMode: 1
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- Color_84d1885b65f4494ab6f8b394136923df: {r: 0, g: 0.1254902, b: 16, a: 0}
|
||||||
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
|
--- !u!114 &5327688771729586094
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 4
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 98767dd77414bad44b23ef5332c1d8f1
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,478 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!200 &20000000
|
||||||
|
ShaderVariantCollection:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: NewShaderVariants
|
||||||
|
m_Shaders:
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS_VERTEX _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS_VERTEX _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 66, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 0
|
||||||
|
- keywords: _SUNDISK_SIMPLE
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
_SUNDISK_SIMPLE
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9000, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9001, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9002, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9003, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9004, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9007, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9103, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 9104, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: 65df88701913c224d95fc554db28381a, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: e7857e9d0c934dc4f83f270f8447b006, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: 50b406436c6214c49aaaa6011b71dde8, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: 911130a939bf84843bcc4211c327f579, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 8
|
||||||
|
- first: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 8
|
||||||
|
- keywords: _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 8
|
||||||
|
- keywords: _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 8
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _METALLICSPECGLOSSMAP
|
||||||
|
_NORMALMAP _PARALLAXMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 8
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
_METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 8
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS LIGHTPROBE_SH _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP
|
||||||
|
_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP
|
||||||
|
_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _DEPTH_NO_MSAA
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _METALLICSPECGLOSSMAP _NORMALMAP
|
||||||
|
_PARALLAXMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS LIGHTPROBE_SH _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _METALLICSPECGLOSSMAP _NORMALMAP
|
||||||
|
_PARALLAXMAP _SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _METALLICSPECGLOSSMAP
|
||||||
|
_NORMALMAP _PARALLAXMAP _SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 13
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS UNITY_HDR_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _METALLICSPECGLOSSMAP
|
||||||
|
_NORMALMAP _PARALLAXMAP _SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||||
|
passType: 13
|
||||||
|
- first: {fileID: 4800000, guid: 04b5dda5f278e4f56a9dbda64d90bb95, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 4
|
||||||
|
- first: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: 5caf62d8bd7c44596ace77ef9eb8ea31, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- keywords: BILLBOARD_FACE_CAMERA_POS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS
|
||||||
|
_DEPTH_NO_MSAA _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 0
|
||||||
|
- first: {fileID: -6465566751694194690, guid: a2ce310af2093b943a51a8ca043d3d85, type: 3}
|
||||||
|
second:
|
||||||
|
variants:
|
||||||
|
- keywords:
|
||||||
|
passType: 8
|
||||||
|
- keywords:
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS
|
||||||
|
_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT
|
||||||
|
passType: 13
|
||||||
|
- keywords: _ADDITIONAL_LIGHTS_VERTEX _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE
|
||||||
|
passType: 13
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b5ef922c92a32c341ab6ad56724547e1
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 20000000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9f7e2117c73dffd438795e04af69799c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,143 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8773676356524340268
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8144920974147422729}
|
||||||
|
- component: {fileID: 980120856895548942}
|
||||||
|
- component: {fileID: 980120856895548941}
|
||||||
|
- component: {fileID: 980120856895548940}
|
||||||
|
- component: {fileID: 980120856895548939}
|
||||||
|
- component: {fileID: 980120856895548938}
|
||||||
|
- component: {fileID: 980120856895548943}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: FallawayFloor
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8144920974147422729
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 11.74, y: 5.69, z: -0.92}
|
||||||
|
m_LocalScale: {x: 3.1289, y: 0.13889, z: 6.7626376}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &980120856895548942
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &980120856895548941
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 9f4d5da5d97ffda4a92ff6400046453f, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &980120856895548940
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1, z: 0.6}
|
||||||
|
m_Center: {x: 0, y: 5, z: 0}
|
||||||
|
--- !u!114 &980120856895548939
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 425c126c97ce3fb438fa3ef015d37317, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
speed: 3
|
||||||
|
dissolve: {fileID: 2100000, guid: 98767dd77414bad44b23ef5332c1d8f1, type: 2}
|
||||||
|
--- !u!65 &980120856895548938
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1, z: 1.0000001}
|
||||||
|
m_Center: {x: 0, y: 0.0000009536743, z: 0.00000047683716}
|
||||||
|
--- !u!54 &980120856895548943
|
||||||
|
Rigidbody:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8773676356524340268}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Mass: 1
|
||||||
|
m_Drag: 0
|
||||||
|
m_AngularDrag: 0.05
|
||||||
|
m_UseGravity: 0
|
||||||
|
m_IsKinematic: 0
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_Constraints: 0
|
||||||
|
m_CollisionDetection: 0
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d145f0e5906f91a4fad7f384f1b2a6ec
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -15,7 +15,7 @@ public class DeathZone : MonoBehaviour
|
||||||
private void OnTriggerEnter(Collider other)
|
private void OnTriggerEnter(Collider other)
|
||||||
{
|
{
|
||||||
// Checks to make sure other collider is the Player. Sets player variable as Player game object and starts the coroutine.
|
// Checks to make sure other collider is the Player. Sets player variable as Player game object and starts the coroutine.
|
||||||
if (other.gameObject.name == "Player")
|
if (other.gameObject.CompareTag("Player"))
|
||||||
{
|
{
|
||||||
player = other.gameObject;
|
player = other.gameObject;
|
||||||
StartCoroutine(RespawnPlayer());
|
StartCoroutine(RespawnPlayer());
|
||||||
|
@ -23,7 +23,7 @@ public class DeathZone : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
// Corountine to trigger death animation, disable player movement, play fade, respawn player at last safe position and then play fade in animation and re-enable player movement.
|
// Corountine to trigger death animation, disable player movement, play fade, respawn player at last safe position and then play fade in animation and re-enable player movement.
|
||||||
IEnumerator RespawnPlayer()
|
public IEnumerator RespawnPlayer()
|
||||||
{
|
{
|
||||||
_playerDeath.Raise();
|
_playerDeath.Raise();
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,26 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class RespawnManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Vector3 respawnPoint;
|
||||||
|
|
||||||
|
// Set respawn point in Respawn Manager.
|
||||||
|
public void SetRespawnPoint(Vector3 _respawnPoint)
|
||||||
|
{
|
||||||
|
respawnPoint = _respawnPoint;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Return the respawn point.
|
||||||
|
public Vector3 GetRespawnPoint()
|
||||||
|
{
|
||||||
|
return respawnPoint;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Show current respawn point in log. This can be deleted at later stage.
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
Debug.Log("Respawn point is: " + respawnPoint);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c99891f8ed78331458109c59792a4c9e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,41 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class FallawayFloor : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Speed at which the object moves towards the ground.
|
||||||
|
public float speed;
|
||||||
|
// Time it takes for ogjecct to begin moving towards the ground.
|
||||||
|
public float fallAwayTime;
|
||||||
|
// Time taken for object to be destroyed.
|
||||||
|
public float destroyObjectTime;
|
||||||
|
public Material dissolve;
|
||||||
|
Rigidbody rb;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
// Get Rigidbody component.
|
||||||
|
rb = GetComponent<Rigidbody>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.CompareTag("Player"))
|
||||||
|
{
|
||||||
|
// Start the Destroy floor coroutine and switch to the dissolve material.
|
||||||
|
StartCoroutine(DestroyFloor());
|
||||||
|
GetComponent<Renderer>().material = dissolve;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator DestroyFloor()
|
||||||
|
{
|
||||||
|
// Take fallAwayTime, speed, and destroyObjectTime from editor and apply
|
||||||
|
yield return new WaitForSeconds(fallAwayTime);
|
||||||
|
rb.velocity = Vector3.down * speed;
|
||||||
|
yield return new WaitForSeconds(destroyObjectTime);
|
||||||
|
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 425c126c97ce3fb438fa3ef015d37317
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class FallingRocks : MonoBehaviour
|
||||||
|
{
|
||||||
|
Rigidbody rb;
|
||||||
|
public float speed;
|
||||||
|
[SerializeField] private DeathZone _dz;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
rb = GetComponent<Rigidbody>();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use OnTrigger to make the "rocks" fall to the ground. Rate of fall can be controlled with speed variable.
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.CompareTag("Player"))
|
||||||
|
{
|
||||||
|
rb.velocity = Vector3.down * speed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use OnCollison to call respawn method from DeathZone script.
|
||||||
|
private void OnCollisionEnter(Collision collision)
|
||||||
|
{
|
||||||
|
if (collision.gameObject.CompareTag("Player"))
|
||||||
|
{
|
||||||
|
// Check code is working in log. Can be deleted at a later stage.
|
||||||
|
Debug.Log("Dead");
|
||||||
|
// Call respawn coroutine from DeathZone script.
|
||||||
|
StartCoroutine(_dz.RespawnPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dd465a93255c6bf4090c0f0a8897d07b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b236667bcaef4b4409b16a8bf33e1d72
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,10 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a2ce310af2093b943a51a8ca043d3d85
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
|
@ -28,6 +28,7 @@ GraphicsSettings:
|
||||||
m_LensFlare:
|
m_LensFlare:
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_VideoShadersIncludeMode: 2
|
||||||
m_AlwaysIncludedShaders:
|
m_AlwaysIncludedShaders:
|
||||||
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
@ -39,11 +40,10 @@ GraphicsSettings:
|
||||||
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: -6465566751694194690, guid: a2ce310af2093b943a51a8ca043d3d85, type: 3}
|
||||||
m_PreloadedShaders: []
|
m_PreloadedShaders: []
|
||||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
type: 0}
|
m_CustomRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, type: 2}
|
||||||
m_CustomRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0,
|
|
||||||
type: 2}
|
|
||||||
m_TransparencySortMode: 0
|
m_TransparencySortMode: 0
|
||||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||||
m_DefaultRenderingPath: 1
|
m_DefaultRenderingPath: 1
|
||||||
|
@ -64,5 +64,5 @@ GraphicsSettings:
|
||||||
m_AlbedoSwatchInfos: []
|
m_AlbedoSwatchInfos: []
|
||||||
m_LightsUseLinearIntensity: 1
|
m_LightsUseLinearIntensity: 1
|
||||||
m_LightsUseColorTemperature: 0
|
m_LightsUseColorTemperature: 0
|
||||||
|
m_DefaultRenderingLayerMask: 1
|
||||||
m_LogWhenShaderIsCompiled: 0
|
m_LogWhenShaderIsCompiled: 0
|
||||||
m_AllowEnlightenSupportForUpgradedProject: 1
|
|
||||||
|
|
|
@ -16,7 +16,7 @@ MonoBehaviour:
|
||||||
m_EnablePackageDependencies: 0
|
m_EnablePackageDependencies: 0
|
||||||
m_AdvancedSettingsExpanded: 1
|
m_AdvancedSettingsExpanded: 1
|
||||||
m_ScopedRegistriesSettingsExpanded: 1
|
m_ScopedRegistriesSettingsExpanded: 1
|
||||||
oneTimeWarningShown: 0
|
oneTimeWarningShown: 1
|
||||||
m_Registries:
|
m_Registries:
|
||||||
- m_Id: main
|
- m_Id: main
|
||||||
m_Name:
|
m_Name:
|
||||||
|
|
Loading…
Reference in New Issue