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triggered; + + if(timepassed > doorDelay && !opened) + { + //move door + doorAnim.Play("DoorUp", 0, 0f); + opened = true; + + } + } +} \ No newline at end of file diff --git a/game/Assets/Scripts/PressurePlate/PressurePlateScript.cs.meta b/game/Assets/Scripts/PressurePlate/PressurePlateScript.cs.meta new file mode 100644 index 0000000..6b9b4f7 --- /dev/null +++ b/game/Assets/Scripts/PressurePlate/PressurePlateScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 17720070f47f28b4e8a87b8b071a79d0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: