buncha level design, prefabs and stuff
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.z
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propertyPath: m_LocalRotation.z
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value: -0.039560948
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value: -0.039635703
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_XAxis.Value
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propertyPath: m_XAxis.Value
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@ -453,18 +429,6 @@ PrefabInstance:
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propertyPath: m_YAxis.m_InvertInput
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propertyPath: m_YAxis.m_InvertInput
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value: 1
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objectReference: {fileID: 0}
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value: -1.2498176
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objectReference: {fileID: 0}
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propertyPath: m_Lens.FieldOfView
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propertyPath: m_Lens.FieldOfView
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value: 60
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value: 60
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@ -483,19 +447,19 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.y
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value: -0.9498423
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.z
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propertyPath: m_LocalRotation.z
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value: -0.093845114
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value: -0.091645405
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_XAxis.Value
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propertyPath: m_XAxis.Value
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@ -539,11 +503,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.y
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value: -0.098898664
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value: -0.09889867
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.z
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value: -0.014197637
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value: -0.014197639
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 7693506703464935808, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
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propertyPath: m_IsActive
|
propertyPath: m_IsActive
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@ -553,10 +517,6 @@ PrefabInstance:
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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value: 1
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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propertyPath: m_Depth
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propertyPath: m_Depth
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value: 1
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value: 1
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@ -701,7 +661,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 854943743390945859, guid: 86901b2bd0d14094b9622786541aec87, type: 3}
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- target: {fileID: 854943743390945859, guid: 86901b2bd0d14094b9622786541aec87, type: 3}
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 86901b2bd0d14094b9622786541aec87, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 86901b2bd0d14094b9622786541aec87, type: 3}
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@ -956,11 +916,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3941883070318840640, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4141142506425197656, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 5317958019843067266, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
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||||||
propertyPath: m_Layer
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propertyPath: m_Layer
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|
@ -972,7 +932,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
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- target: {fileID: 7989482804360446501, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
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- target: {fileID: 7989482804360446501, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 8918307942217334976, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
|
- target: {fileID: 8918307942217334976, guid: 539c60fd7808c9f479250b070d605c38, type: 3}
|
||||||
propertyPath: m_Layer
|
propertyPath: m_Layer
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -22,4 +22,9 @@ public class ArtefactInventory : ScriptableObject
|
||||||
|
|
||||||
artefactList.Add(a);
|
artefactList.Add(a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
artefactList.Clear();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -34,7 +34,7 @@ public class ArtefactSystem : ScriptableObject
|
||||||
{
|
{
|
||||||
if (_artefacts.Contains(artefact))
|
if (_artefacts.Contains(artefact))
|
||||||
{
|
{
|
||||||
Debug.LogError($"{artefact} already registered", this);
|
// Debug.LogError($"{artefact} already registered", this);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -36,7 +36,6 @@ public partial class DialogueSystem : ScriptableObject
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
_usedClips.Clear();
|
_usedClips.Clear();
|
||||||
|
|
||||||
_dialogueCallback = DialogueEventCallback;
|
_dialogueCallback = DialogueEventCallback;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -9,8 +9,15 @@ public class ScriptedDialogueTrigger : MonoBehaviour
|
||||||
[SerializeField] private DialogueSystem _dialogue;
|
[SerializeField] private DialogueSystem _dialogue;
|
||||||
[SerializeField] private string _key;
|
[SerializeField] private string _key;
|
||||||
|
|
||||||
|
[SerializeField] private bool _log;
|
||||||
|
|
||||||
private void OnTriggerEnter(Collider other)
|
private void OnTriggerEnter(Collider other)
|
||||||
{
|
{
|
||||||
|
if (_log)
|
||||||
|
{
|
||||||
|
Debug.Log($"{other} triggered dialogue {_key}");
|
||||||
|
}
|
||||||
|
|
||||||
_dialogue.PlayLine(_key);
|
_dialogue.PlayLine(_key);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,7 +23,7 @@ EditorSettings:
|
||||||
m_CachingShaderPreprocessor: 1
|
m_CachingShaderPreprocessor: 1
|
||||||
m_PrefabModeAllowAutoSave: 1
|
m_PrefabModeAllowAutoSave: 1
|
||||||
m_EnterPlayModeOptionsEnabled: 1
|
m_EnterPlayModeOptionsEnabled: 1
|
||||||
m_EnterPlayModeOptions: 3
|
m_EnterPlayModeOptions: 2
|
||||||
m_GameObjectNamingDigits: 1
|
m_GameObjectNamingDigits: 1
|
||||||
m_GameObjectNamingScheme: 0
|
m_GameObjectNamingScheme: 0
|
||||||
m_AssetNamingUsesSpace: 1
|
m_AssetNamingUsesSpace: 1
|
||||||
|
|
Loading…
Reference in New Issue