made artefact preview work
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--- !u!1001 &8182946074183196472
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--- !u!1001 &8182946074183196472
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|
|
@ -13,6 +13,9 @@ public class Artefact : ScriptableObject
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public string Name => _name;
|
public string Name => _name;
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[SerializeField] private string _name;
|
[SerializeField] private string _name;
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public GameObject Prefab => _prefab;
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[SerializeField] private GameObject _prefab;
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|
|
@ -0,0 +1,16 @@
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|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Security.Cryptography;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ArtefactPreview : MonoBehaviour
|
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|
{
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|
private GameObject _artefactInstance;
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|
public void Preview( GameObject artefact )
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|
{
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|
if ( _artefactInstance )
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|
Destroy( _artefactInstance );
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_artefactInstance = Instantiate( artefact, transform );
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}
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@ -11,11 +11,10 @@ public class PickUpDisplay : MonoBehaviour
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[SerializeField] private static bool _paused;
|
[SerializeField] private static bool _paused;
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[SerializeField] private GameObject artefactUI;
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[SerializeField] private GameObject artefactUI;
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[SerializeField] private GameObject Player;
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[SerializeField] private Text artefactText;
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[SerializeField] private Text artefactText;
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[SerializeField] private InputSettings inputSettings;
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[SerializeField] private DialogueSystem dialogue;
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[SerializeField] private DialogueSystem dialogue;
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[SerializeField] private ArtefactSystem artefacts;
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[SerializeField] private ArtefactSystem artefacts;
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[SerializeField] private ArtefactPreview _preview;
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[SerializeField]
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[SerializeField]
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private GameEvent _uiOpen;
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private GameEvent _uiOpen;
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@ -45,6 +44,7 @@ public class PickUpDisplay : MonoBehaviour
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artefactText.text = chosenArtefact.Name;
|
artefactText.text = chosenArtefact.Name;
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// inputSettings.updateMode = (InputSettings.UpdateMode)1;
|
// inputSettings.updateMode = (InputSettings.UpdateMode)1;
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dialogue.PlayLine( chosenArtefact.dialogueKey );
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dialogue.PlayLine( chosenArtefact.dialogueKey );
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_preview.Preview( chosenArtefact.Prefab );
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_uiOpen.Raise();
|
_uiOpen.Raise();
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@ -0,0 +1,38 @@
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Loading…
Reference in New Issue