Merge branch 'feature/character-controller' into 'main'
Feature/character controller See merge request kernel-panic/revival!4
This commit is contained in:
commit
4013f6ef0c
|
@ -1,6 +1,6 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &1865034783
|
--- !u!1 &13726836532781110
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -8,46 +8,45 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1865034784}
|
- component: {fileID: 13726836532781129}
|
||||||
- component: {fileID: 1865034787}
|
- component: {fileID: 13726836532781131}
|
||||||
- component: {fileID: 1865034786}
|
- component: {fileID: 13726836532781128}
|
||||||
- component: {fileID: 1865034785}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Cube
|
m_Name: Cylinder
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &1865034784
|
--- !u!4 &13726836532781129
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1865034783}
|
m_GameObject: {fileID: 13726836532781110}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: 0, y: 0.5, z: 0.6}
|
m_LocalPosition: {x: 0, y: 0.5, z: 0.177}
|
||||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
m_LocalScale: {x: 0.65, y: 0.4, z: 0.5}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 7846295001490405682}
|
m_Father: {fileID: 13726837642651460}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||||
--- !u!33 &1865034787
|
--- !u!33 &13726836532781131
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1865034783}
|
m_GameObject: {fileID: 13726836532781110}
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &1865034786
|
--- !u!23 &13726836532781128
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1865034783}
|
m_GameObject: {fileID: 13726836532781110}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
|
@ -60,7 +59,7 @@ MeshRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 1b0f58118cf7a5a4e85fda00fe3de44b, type: 2}
|
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -82,20 +81,7 @@ MeshRenderer:
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!65 &1865034785
|
--- !u!1 &13726836969441781
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1865034783}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &7846295001045979005
|
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -103,11 +89,12 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 7846295001045979004}
|
- component: {fileID: 13726836969441544}
|
||||||
- component: {fileID: 7846295001045979006}
|
- component: {fileID: 13726836969441545}
|
||||||
- component: {fileID: 7846295001045978993}
|
- component: {fileID: 13726836969441783}
|
||||||
- component: {fileID: 7846295001045978992}
|
- component: {fileID: 13726836969441780}
|
||||||
- component: {fileID: 7846295000056357947}
|
- component: {fileID: 13726836969441782}
|
||||||
|
- component: {fileID: 13726837176080779}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Player
|
m_Name: Player
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -115,45 +102,71 @@ GameObject:
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &7846295001045979004
|
--- !u!4 &13726836969441544
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001045979005}
|
m_GameObject: {fileID: 13726836969441781}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 7846295001490405682}
|
- {fileID: 13726837642651460}
|
||||||
- {fileID: 7846295001499866554}
|
- {fileID: 13726837293638830}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &7846295001045979006
|
--- !u!143 &13726836969441545
|
||||||
|
CharacterController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 13726836969441781}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Height: 1.7
|
||||||
|
m_Radius: 0.4
|
||||||
|
m_SlopeLimit: 45
|
||||||
|
m_StepOffset: 0.3
|
||||||
|
m_SkinWidth: 0.01
|
||||||
|
m_MinMoveDistance: 0.001
|
||||||
|
m_Center: {x: 0, y: 0.85, z: 0}
|
||||||
|
--- !u!114 &13726836969441783
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001045979005}
|
m_GameObject: {fileID: 13726836969441781}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: a734b8e2d64ba604795fd5cef5d741f4, type: 3}
|
m_Script: {fileID: 11500000, guid: a734b8e2d64ba604795fd5cef5d741f4, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_movementSettings: {fileID: 11400000, guid: 0c168708f93291545b51df2eec8f4ac3, type: 2}
|
_movementSettings: {fileID: 11400000, guid: 0c168708f93291545b51df2eec8f4ac3, type: 2}
|
||||||
_inputHandler: {fileID: 7846295001045978992}
|
_inputHandler: {fileID: 13726836969441782}
|
||||||
_controller: {fileID: 7846295000056357947}
|
_controller: {fileID: 13726836969441545}
|
||||||
_graphics: {fileID: 7846295001490405682}
|
_powers: {fileID: 13726837176080779}
|
||||||
--- !u!114 &7846295001045978993
|
_graphics: {fileID: 13726837642651460}
|
||||||
|
_renderers:
|
||||||
|
- {fileID: 13726837642651463}
|
||||||
|
- {fileID: 13726836532781128}
|
||||||
|
_groundedColor: {r: 0, g: 1, b: 0.39492488, a: 0}
|
||||||
|
_jumpColor: {r: 1, g: 0.95084643, b: 0, a: 0}
|
||||||
|
_boostColor: {r: 1, g: 0, b: 0.9173207, a: 0}
|
||||||
|
_exhaustedColor: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
--- !u!114 &13726836969441780
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001045979005}
|
m_GameObject: {fileID: 13726836969441781}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
|
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
|
||||||
|
@ -174,7 +187,7 @@ MonoBehaviour:
|
||||||
m_ActionEvents:
|
m_ActionEvents:
|
||||||
- m_PersistentCalls:
|
- m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 7846295001045978992}
|
- m_Target: {fileID: 13726836969441782}
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
||||||
m_MethodName: Move
|
m_MethodName: Move
|
||||||
m_Mode: 0
|
m_Mode: 0
|
||||||
|
@ -190,7 +203,7 @@ MonoBehaviour:
|
||||||
m_ActionName: CoreMap/Move[/Keyboard/w,/Keyboard/s,/Keyboard/a,/Keyboard/d,/XInputControllerWindows/leftStick]
|
m_ActionName: CoreMap/Move[/Keyboard/w,/Keyboard/s,/Keyboard/a,/Keyboard/d,/XInputControllerWindows/leftStick]
|
||||||
- m_PersistentCalls:
|
- m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 7846295001045978992}
|
- m_Target: {fileID: 13726836969441782}
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
||||||
m_MethodName: Look
|
m_MethodName: Look
|
||||||
m_Mode: 0
|
m_Mode: 0
|
||||||
|
@ -206,7 +219,7 @@ MonoBehaviour:
|
||||||
m_ActionName: CoreMap/Look[/Mouse/delta,/XInputControllerWindows/rightStick]
|
m_ActionName: CoreMap/Look[/Mouse/delta,/XInputControllerWindows/rightStick]
|
||||||
- m_PersistentCalls:
|
- m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 7846295001045978992}
|
- m_Target: {fileID: 13726836969441782}
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
||||||
m_MethodName: Jump
|
m_MethodName: Jump
|
||||||
m_Mode: 0
|
m_Mode: 0
|
||||||
|
@ -222,7 +235,7 @@ MonoBehaviour:
|
||||||
m_ActionName: CoreMap/Jump[/Keyboard/space,/XInputControllerWindows/buttonSouth]
|
m_ActionName: CoreMap/Jump[/Keyboard/space,/XInputControllerWindows/buttonSouth]
|
||||||
- m_PersistentCalls:
|
- m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 7846295001045978992}
|
- m_Target: {fileID: 13726836969441782}
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
||||||
m_MethodName: Use
|
m_MethodName: Use
|
||||||
m_Mode: 0
|
m_Mode: 0
|
||||||
|
@ -236,43 +249,57 @@ MonoBehaviour:
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
m_ActionId: 2bbc2e93-6016-4544-8399-0c4ee222850c
|
m_ActionId: 2bbc2e93-6016-4544-8399-0c4ee222850c
|
||||||
m_ActionName: CoreMap/Use[/Keyboard/e,/XInputControllerWindows/buttonWest]
|
m_ActionName: CoreMap/Use[/Keyboard/e,/XInputControllerWindows/buttonWest]
|
||||||
|
- m_PersistentCalls:
|
||||||
|
m_Calls:
|
||||||
|
- m_Target: {fileID: 13726836969441782}
|
||||||
|
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
||||||
|
m_MethodName: Blink
|
||||||
|
m_Mode: 0
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
|
m_ActionId: 0eb55067-1328-4b0a-9494-b427befe049a
|
||||||
|
m_ActionName: CoreMap/New action
|
||||||
m_NeverAutoSwitchControlSchemes: 1
|
m_NeverAutoSwitchControlSchemes: 1
|
||||||
m_DefaultControlScheme: Gamepad
|
m_DefaultControlScheme: Gamepad
|
||||||
m_DefaultActionMap: CoreMap
|
m_DefaultActionMap: CoreMap
|
||||||
m_SplitScreenIndex: -1
|
m_SplitScreenIndex: -1
|
||||||
m_Camera: {fileID: 7846295001499866555}
|
m_Camera: {fileID: 13726837293638818}
|
||||||
--- !u!114 &7846295001045978992
|
--- !u!114 &13726836969441782
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001045979005}
|
m_GameObject: {fileID: 13726836969441781}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: e12816fc78a8ca3429be019aa4e51fdd, type: 3}
|
m_Script: {fileID: 11500000, guid: e12816fc78a8ca3429be019aa4e51fdd, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_inputSettings: {fileID: 11400000, guid: 09b165d6ce14f86459be7213da9688a7, type: 2}
|
_inputSettings: {fileID: 11400000, guid: 09b165d6ce14f86459be7213da9688a7, type: 2}
|
||||||
--- !u!143 &7846295000056357947
|
--- !u!114 &13726837176080779
|
||||||
CharacterController:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001045979005}
|
m_GameObject: {fileID: 13726836969441781}
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
m_EditorHideFlags: 0
|
||||||
m_Height: 2
|
m_Script: {fileID: 11500000, guid: 0e73a47345d899f4ca1e5e08683c2b82, type: 3}
|
||||||
m_Radius: 0.5
|
m_Name:
|
||||||
m_SlopeLimit: 45
|
m_EditorClassIdentifier:
|
||||||
m_StepOffset: 0.3
|
_cheatBlink: 0
|
||||||
m_SkinWidth: 0.01
|
_cheatBoost: 0
|
||||||
m_MinMoveDistance: 0.001
|
_blink: {fileID: 11400000, guid: b47ea197a7cc2ed4eb15271cef672997, type: 2}
|
||||||
m_Center: {x: 0, y: 1, z: 0}
|
_boost: {fileID: 11400000, guid: d5ed942937d8cca478f3ec97f6b9c8a2, type: 2}
|
||||||
--- !u!1 &7846295001490405694
|
--- !u!1 &13726837293638831
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -280,9 +307,140 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 7846295001490405682}
|
- component: {fileID: 13726837293638830}
|
||||||
- component: {fileID: 7846295001490405683}
|
- component: {fileID: 13726837293638818}
|
||||||
- component: {fileID: 7846295001490405680}
|
- component: {fileID: 13726837293638819}
|
||||||
|
- component: {fileID: 13726837293638816}
|
||||||
|
- component: {fileID: 13726837293638817}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Camera
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &13726837293638830
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 13726837293638831}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 13726836969441544}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!20 &13726837293638818
|
||||||
|
Camera:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 13726837293638831}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ClearFlags: 1
|
||||||
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
|
m_projectionMatrixMode: 1
|
||||||
|
m_GateFitMode: 2
|
||||||
|
m_FOVAxisMode: 0
|
||||||
|
m_SensorSize: {x: 36, y: 24}
|
||||||
|
m_LensShift: {x: 0, y: 0}
|
||||||
|
m_FocalLength: 50
|
||||||
|
m_NormalizedViewPortRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
near clip plane: 0.3
|
||||||
|
far clip plane: 1000
|
||||||
|
field of view: 60
|
||||||
|
orthographic: 0
|
||||||
|
orthographic size: 5
|
||||||
|
m_Depth: 0
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingPath: -1
|
||||||
|
m_TargetTexture: {fileID: 0}
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
m_TargetEye: 3
|
||||||
|
m_HDR: 1
|
||||||
|
m_AllowMSAA: 1
|
||||||
|
m_AllowDynamicResolution: 0
|
||||||
|
m_ForceIntoRT: 0
|
||||||
|
m_OcclusionCulling: 1
|
||||||
|
m_StereoConvergence: 10
|
||||||
|
m_StereoSeparation: 0.022
|
||||||
|
--- !u!81 &13726837293638819
|
||||||
|
AudioListener:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 13726837293638831}
|
||||||
|
m_Enabled: 1
|
||||||
|
--- !u!114 &13726837293638816
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 13726837293638831}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_RenderShadows: 1
|
||||||
|
m_RequiresDepthTextureOption: 2
|
||||||
|
m_RequiresOpaqueTextureOption: 2
|
||||||
|
m_CameraType: 0
|
||||||
|
m_Cameras: []
|
||||||
|
m_RendererIndex: -1
|
||||||
|
m_VolumeLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 1
|
||||||
|
m_VolumeTrigger: {fileID: 0}
|
||||||
|
m_RenderPostProcessing: 0
|
||||||
|
m_Antialiasing: 0
|
||||||
|
m_AntialiasingQuality: 2
|
||||||
|
m_StopNaN: 0
|
||||||
|
m_Dithering: 0
|
||||||
|
m_ClearDepth: 1
|
||||||
|
m_AllowXRRendering: 1
|
||||||
|
m_RequiresDepthTexture: 0
|
||||||
|
m_RequiresColorTexture: 0
|
||||||
|
m_Version: 2
|
||||||
|
--- !u!114 &13726837293638817
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 13726837293638831}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 805caadbe4df94a40bf7ddb70bea02f6, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_settings: {fileID: 11400000, guid: 995f378ab762cd344b7a6d108f049191, type: 2}
|
||||||
|
_inputHandler: {fileID: 13726836969441782}
|
||||||
|
--- !u!1 &13726837642651461
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 13726837642651460}
|
||||||
|
- component: {fileID: 13726837642651462}
|
||||||
|
- component: {fileID: 13726837642651463}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Graphics
|
m_Name: Graphics
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -290,36 +448,37 @@ GameObject:
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &7846295001490405682
|
--- !u!4 &13726837642651460
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001490405694}
|
m_GameObject: {fileID: 13726837642651461}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1, z: 0}
|
m_LocalPosition: {x: 0, y: 0.85, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 0.8, y: 0.85, z: 0.8}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1865034784}
|
- {fileID: 3910566560202895193}
|
||||||
m_Father: {fileID: 7846295001045979004}
|
- {fileID: 13726836532781129}
|
||||||
|
m_Father: {fileID: 13726836969441544}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &7846295001490405683
|
--- !u!33 &13726837642651462
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001490405694}
|
m_GameObject: {fileID: 13726837642651461}
|
||||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &7846295001490405680
|
--- !u!23 &13726837642651463
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001490405694}
|
m_GameObject: {fileID: 13726837642651461}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
|
@ -332,7 +491,7 @@ MeshRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 1b0f58118cf7a5a4e85fda00fe3de44b, type: 2}
|
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -354,7 +513,7 @@ MeshRenderer:
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!1 &7846295001499866553
|
--- !u!1 &2625718689509414053
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -362,126 +521,88 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 7846295001499866554}
|
- component: {fileID: 3910566560202895193}
|
||||||
- component: {fileID: 7846295001499866555}
|
- component: {fileID: 7229600687471556246}
|
||||||
- component: {fileID: 7846295001499866552}
|
|
||||||
- component: {fileID: 7846295001499866557}
|
|
||||||
- component: {fileID: 7846295001499866556}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: PlayerCamera
|
m_Name: Spot Light
|
||||||
m_TagString: MainCamera
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &7846295001499866554
|
--- !u!4 &3910566560202895193
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001499866553}
|
m_GameObject: {fileID: 2625718689509414053}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
m_LocalPosition: {x: 0, y: 0.50000006, z: 0.013}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 0.65, y: 0.39999998, z: 0.49999997}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 7846295001045979004}
|
m_Father: {fileID: 13726837642651460}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!20 &7846295001499866555
|
--- !u!108 &7229600687471556246
|
||||||
Camera:
|
Light:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7846295001499866553}
|
m_GameObject: {fileID: 2625718689509414053}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 10
|
||||||
m_ClearFlags: 1
|
m_Type: 0
|
||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
m_Shape: 0
|
||||||
m_projectionMatrixMode: 1
|
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||||
m_GateFitMode: 2
|
m_Intensity: 2
|
||||||
m_FOVAxisMode: 0
|
m_Range: 10
|
||||||
m_SensorSize: {x: 36, y: 24}
|
m_SpotAngle: 116.77128
|
||||||
m_LensShift: {x: 0, y: 0}
|
m_InnerSpotAngle: 41.896492
|
||||||
m_FocalLength: 50
|
m_CookieSize: 10
|
||||||
m_NormalizedViewPortRect:
|
m_Shadows:
|
||||||
serializedVersion: 2
|
m_Type: 2
|
||||||
x: 0
|
m_Resolution: -1
|
||||||
y: 0
|
m_CustomResolution: -1
|
||||||
width: 1
|
m_Strength: 1
|
||||||
height: 1
|
m_Bias: 0.02
|
||||||
near clip plane: 0.3
|
m_NormalBias: 0.1
|
||||||
far clip plane: 1000
|
m_NearPlane: 0.1
|
||||||
field of view: 65
|
m_CullingMatrixOverride:
|
||||||
orthographic: 0
|
e00: 1
|
||||||
orthographic size: 5
|
e01: 0
|
||||||
m_Depth: -1
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_UseCullingMatrixOverride: 0
|
||||||
|
m_Cookie: {fileID: 0}
|
||||||
|
m_DrawHalo: 0
|
||||||
|
m_Flare: {fileID: 0}
|
||||||
|
m_RenderMode: 0
|
||||||
m_CullingMask:
|
m_CullingMask:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Bits: 4294967295
|
m_Bits: 4294967295
|
||||||
m_RenderingPath: -1
|
m_RenderingLayerMask: 1
|
||||||
m_TargetTexture: {fileID: 0}
|
m_Lightmapping: 4
|
||||||
m_TargetDisplay: 0
|
m_LightShadowCasterMode: 0
|
||||||
m_TargetEye: 3
|
m_AreaSize: {x: 1, y: 1}
|
||||||
m_HDR: 1
|
m_BounceIntensity: 1
|
||||||
m_AllowMSAA: 1
|
m_ColorTemperature: 6570
|
||||||
m_AllowDynamicResolution: 0
|
m_UseColorTemperature: 0
|
||||||
m_ForceIntoRT: 0
|
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_OcclusionCulling: 1
|
m_UseBoundingSphereOverride: 0
|
||||||
m_StereoConvergence: 10
|
m_UseViewFrustumForShadowCasterCull: 1
|
||||||
m_StereoSeparation: 0.022
|
m_ShadowRadius: 0
|
||||||
--- !u!81 &7846295001499866552
|
m_ShadowAngle: 0
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7846295001499866553}
|
|
||||||
m_Enabled: 1
|
|
||||||
--- !u!114 &7846295001499866557
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7846295001499866553}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_RenderShadows: 1
|
|
||||||
m_RequiresDepthTextureOption: 2
|
|
||||||
m_RequiresOpaqueTextureOption: 2
|
|
||||||
m_CameraType: 0
|
|
||||||
m_Cameras: []
|
|
||||||
m_RendererIndex: 0
|
|
||||||
m_VolumeLayerMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 1
|
|
||||||
m_VolumeTrigger: {fileID: 0}
|
|
||||||
m_RenderPostProcessing: 1
|
|
||||||
m_Antialiasing: 0
|
|
||||||
m_AntialiasingQuality: 2
|
|
||||||
m_StopNaN: 0
|
|
||||||
m_Dithering: 0
|
|
||||||
m_ClearDepth: 1
|
|
||||||
m_AllowXRRendering: 1
|
|
||||||
m_RequiresDepthTexture: 0
|
|
||||||
m_RequiresColorTexture: 0
|
|
||||||
m_Version: 2
|
|
||||||
--- !u!114 &7846295001499866556
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7846295001499866553}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 805caadbe4df94a40bf7ddb70bea02f6, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
_settings: {fileID: 11400000, guid: 995f378ab762cd344b7a6d108f049191, type: 2}
|
|
||||||
_inputHandler: {fileID: 7846295001045978992}
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ed6e7ba262c00374d9ed95757ea54c05
|
guid: 5efe0b059275dbe48a4108d03ad03fd9
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
@ -212,11 +212,11 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 349701919}
|
m_GameObject: {fileID: 349701919}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: -0.56895196, y: -1.2437972, z: -4.8898325}
|
||||||
m_LocalScale: {x: 1000, y: 100, z: 1000}
|
m_LocalScale: {x: 1000, y: 100, z: 1000}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1509348081}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &470223356
|
--- !u!1 &470223356
|
||||||
|
@ -307,12 +307,12 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 470223356}
|
m_GameObject: {fileID: 470223356}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 13.2, y: 1, z: 30.28}
|
m_LocalPosition: {x: 12.631048, y: -0.24379718, z: 25.390167}
|
||||||
m_LocalScale: {x: 2, y: 2, z: 2}
|
m_LocalScale: {x: 2, y: 2, z: 2}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1509348081}
|
||||||
m_RootOrder: 7
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &472872962
|
--- !u!1 &472872962
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -349,7 +349,7 @@ Light:
|
||||||
m_InnerSpotAngle: 21.80208
|
m_InnerSpotAngle: 21.80208
|
||||||
m_CookieSize: 10
|
m_CookieSize: 10
|
||||||
m_Shadows:
|
m_Shadows:
|
||||||
m_Type: 2
|
m_Type: 1
|
||||||
m_Resolution: -1
|
m_Resolution: -1
|
||||||
m_CustomResolution: -1
|
m_CustomResolution: -1
|
||||||
m_Strength: 1
|
m_Strength: 1
|
||||||
|
@ -382,7 +382,7 @@ Light:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Bits: 4294967295
|
m_Bits: 4294967295
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_Lightmapping: 4
|
m_Lightmapping: 1
|
||||||
m_LightShadowCasterMode: 0
|
m_LightShadowCasterMode: 0
|
||||||
m_AreaSize: {x: 1, y: 1}
|
m_AreaSize: {x: 1, y: 1}
|
||||||
m_BounceIntensity: 1
|
m_BounceIntensity: 1
|
||||||
|
@ -401,56 +401,12 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 472872962}
|
m_GameObject: {fileID: 472872962}
|
||||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
m_LocalPosition: {x: -0.56895196, y: 1.7562028, z: -4.8898325}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1509348081}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
--- !u!1 &1112831115
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1112831116}
|
|
||||||
- component: {fileID: 1112831117}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Loader
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1112831116
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1112831115}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 365.90356, y: 869.2481, z: 2025.6278}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 8
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &1112831117
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1112831115}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 91e277ce4b818ac4fb67c516e77c391b, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
_sceneType: 3
|
|
||||||
--- !u!1 &1148358018
|
--- !u!1 &1148358018
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -539,12 +495,12 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1148358018}
|
m_GameObject: {fileID: 1148358018}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -1.85, y: 1, z: -6.81}
|
m_LocalPosition: {x: -2.418952, y: -0.7437972, z: -11.699833}
|
||||||
m_LocalScale: {x: 2, y: 2, z: 2}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1509348081}
|
||||||
m_RootOrder: 5
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1191416068
|
--- !u!1 &1191416068
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -587,222 +543,14 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1191416068}
|
m_GameObject: {fileID: 1191416068}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -2.5060086, y: 0.33582032, z: 0.57440275}
|
m_LocalPosition: {x: -3.0749607, y: -0.90797687, z: -4.3154297}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1509348081}
|
||||||
m_RootOrder: 3
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &1292675908
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1292675909}
|
|
||||||
- component: {fileID: 1292675910}
|
|
||||||
- component: {fileID: 1292675911}
|
|
||||||
- component: {fileID: 1292675912}
|
|
||||||
- component: {fileID: 1292675913}
|
|
||||||
- component: {fileID: 1292675914}
|
|
||||||
- component: {fileID: 1292675915}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Player
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1292675909
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 1468685579}
|
|
||||||
- {fileID: 1444606339}
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 2
|
m_RootOrder: 2
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!136 &1292675910
|
--- !u!1 &1509348080
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Radius: 0.5
|
|
||||||
m_Height: 2
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: 1, z: 0}
|
|
||||||
--- !u!114 &1292675911
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a734b8e2d64ba604795fd5cef5d741f4, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
_movementSettings: {fileID: 11400000, guid: 0c168708f93291545b51df2eec8f4ac3, type: 2}
|
|
||||||
_inputHandler: {fileID: 1292675913}
|
|
||||||
_rigidbody: {fileID: 1292675914}
|
|
||||||
--- !u!114 &1292675912
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Actions: {fileID: -944628639613478452, guid: d4d9eb5db7beac84ca3cb36cfc09cd0a, type: 3}
|
|
||||||
m_NotificationBehavior: 2
|
|
||||||
m_UIInputModule: {fileID: 0}
|
|
||||||
m_DeviceLostEvent:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_DeviceRegainedEvent:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ControlsChangedEvent:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionEvents:
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls:
|
|
||||||
- m_Target: {fileID: 1292675913}
|
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
|
||||||
m_MethodName: Move
|
|
||||||
m_Mode: 0
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_ActionId: 5c440996-60ec-4084-9223-75d39638108a
|
|
||||||
m_ActionName: CoreMap/Move[/Keyboard/w,/Keyboard/s,/Keyboard/a,/Keyboard/d,/XInputControllerWindows/leftStick]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls:
|
|
||||||
- m_Target: {fileID: 1292675913}
|
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
|
||||||
m_MethodName: Look
|
|
||||||
m_Mode: 0
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_ActionId: d271942b-8516-4550-88ae-552350feb4b1
|
|
||||||
m_ActionName: CoreMap/Look[/Mouse/delta,/XInputControllerWindows/rightStick]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls:
|
|
||||||
- m_Target: {fileID: 1292675913}
|
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
|
||||||
m_MethodName: Jump
|
|
||||||
m_Mode: 0
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_ActionId: da936947-fcfa-4872-a4e3-15763afe56b6
|
|
||||||
m_ActionName: CoreMap/Jump[/Keyboard/space,/XInputControllerWindows/buttonSouth]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls:
|
|
||||||
- m_Target: {fileID: 1292675913}
|
|
||||||
m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
|
|
||||||
m_MethodName: Use
|
|
||||||
m_Mode: 0
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_ActionId: 2bbc2e93-6016-4544-8399-0c4ee222850c
|
|
||||||
m_ActionName: CoreMap/Use[/Keyboard/e,/XInputControllerWindows/buttonWest]
|
|
||||||
m_NeverAutoSwitchControlSchemes: 0
|
|
||||||
m_DefaultControlScheme:
|
|
||||||
m_DefaultActionMap: CoreMap
|
|
||||||
m_SplitScreenIndex: -1
|
|
||||||
m_Camera: {fileID: 1444606338}
|
|
||||||
--- !u!114 &1292675913
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: e12816fc78a8ca3429be019aa4e51fdd, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
_inputSettings: {fileID: 11400000, guid: 09b165d6ce14f86459be7213da9688a7, type: 2}
|
|
||||||
--- !u!54 &1292675914
|
|
||||||
Rigidbody:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Mass: 1
|
|
||||||
m_Drag: 0
|
|
||||||
m_AngularDrag: 0.05
|
|
||||||
m_UseGravity: 1
|
|
||||||
m_IsKinematic: 1
|
|
||||||
m_Interpolate: 0
|
|
||||||
m_Constraints: 112
|
|
||||||
m_CollisionDetection: 0
|
|
||||||
--- !u!143 &1292675915
|
|
||||||
CharacterController:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1292675908}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Height: 2
|
|
||||||
m_Radius: 0.5
|
|
||||||
m_SlopeLimit: 45
|
|
||||||
m_StepOffset: 0.3
|
|
||||||
m_SkinWidth: 0.08
|
|
||||||
m_MinMoveDistance: 0.001
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &1444606336
|
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -810,209 +558,34 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1444606339}
|
- component: {fileID: 1509348081}
|
||||||
- component: {fileID: 1444606338}
|
|
||||||
- component: {fileID: 1444606337}
|
|
||||||
- component: {fileID: 1444606340}
|
|
||||||
- component: {fileID: 1444606341}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: PlayerCamera
|
m_Name: NotPlayer
|
||||||
m_TagString: MainCamera
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!81 &1444606337
|
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1444606336}
|
|
||||||
m_Enabled: 1
|
|
||||||
--- !u!20 &1444606338
|
|
||||||
Camera:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1444606336}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ClearFlags: 1
|
|
||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
|
||||||
m_projectionMatrixMode: 1
|
|
||||||
m_GateFitMode: 2
|
|
||||||
m_FOVAxisMode: 0
|
|
||||||
m_SensorSize: {x: 36, y: 24}
|
|
||||||
m_LensShift: {x: 0, y: 0}
|
|
||||||
m_FocalLength: 50
|
|
||||||
m_NormalizedViewPortRect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1
|
|
||||||
height: 1
|
|
||||||
near clip plane: 0.3
|
|
||||||
far clip plane: 1000
|
|
||||||
field of view: 65
|
|
||||||
orthographic: 0
|
|
||||||
orthographic size: 5
|
|
||||||
m_Depth: -1
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingPath: -1
|
|
||||||
m_TargetTexture: {fileID: 0}
|
|
||||||
m_TargetDisplay: 0
|
|
||||||
m_TargetEye: 3
|
|
||||||
m_HDR: 1
|
|
||||||
m_AllowMSAA: 1
|
|
||||||
m_AllowDynamicResolution: 0
|
|
||||||
m_ForceIntoRT: 0
|
|
||||||
m_OcclusionCulling: 1
|
|
||||||
m_StereoConvergence: 10
|
|
||||||
m_StereoSeparation: 0.022
|
|
||||||
--- !u!4 &1444606339
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1444606336}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 1292675909}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &1444606340
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1444606336}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_RenderShadows: 1
|
|
||||||
m_RequiresDepthTextureOption: 2
|
|
||||||
m_RequiresOpaqueTextureOption: 2
|
|
||||||
m_CameraType: 0
|
|
||||||
m_Cameras: []
|
|
||||||
m_RendererIndex: 0
|
|
||||||
m_VolumeLayerMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 1
|
|
||||||
m_VolumeTrigger: {fileID: 0}
|
|
||||||
m_RenderPostProcessing: 1
|
|
||||||
m_Antialiasing: 0
|
|
||||||
m_AntialiasingQuality: 2
|
|
||||||
m_StopNaN: 0
|
|
||||||
m_Dithering: 0
|
|
||||||
m_ClearDepth: 1
|
|
||||||
m_AllowXRRendering: 1
|
|
||||||
m_RequiresDepthTexture: 0
|
|
||||||
m_RequiresColorTexture: 0
|
|
||||||
m_Version: 2
|
|
||||||
--- !u!114 &1444606341
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1444606336}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 805caadbe4df94a40bf7ddb70bea02f6, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
_settings: {fileID: 11400000, guid: 995f378ab762cd344b7a6d108f049191, type: 2}
|
|
||||||
_inputHandler: {fileID: 1292675913}
|
|
||||||
--- !u!1 &1468685575
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1468685579}
|
|
||||||
- component: {fileID: 1468685578}
|
|
||||||
- component: {fileID: 1468685577}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Graphics
|
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!23 &1468685577
|
--- !u!4 &1509348081
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1468685575}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 1
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 1b0f58118cf7a5a4e85fda00fe3de44b, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!33 &1468685578
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1468685575}
|
|
||||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!4 &1468685579
|
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1468685575}
|
m_GameObject: {fileID: 1509348080}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1, z: 0}
|
m_LocalPosition: {x: 0.56895196, y: 1.2437972, z: 4.8898325}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children:
|
||||||
m_Father: {fileID: 1292675909}
|
- {fileID: 472872964}
|
||||||
m_RootOrder: 0
|
- {fileID: 349701923}
|
||||||
|
- {fileID: 1191416070}
|
||||||
|
- {fileID: 1551303228}
|
||||||
|
- {fileID: 1148358022}
|
||||||
|
- {fileID: 1908415563}
|
||||||
|
- {fileID: 470223360}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 2
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1551303224
|
--- !u!1 &1551303224
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -1102,12 +675,56 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1551303224}
|
m_GameObject: {fileID: 1551303224}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 2.51, y: 1, z: 13.7}
|
m_LocalPosition: {x: 1.941048, y: -0.24379718, z: 8.810167}
|
||||||
m_LocalScale: {x: 2, y: 2, z: 2}
|
m_LocalScale: {x: 2, y: 2, z: 2}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1509348081}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &1557424584
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1557424586}
|
||||||
|
- component: {fileID: 1557424585}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Loader
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &1557424585
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1557424584}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 91e277ce4b818ac4fb67c516e77c391b, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_sceneType: 3
|
||||||
|
--- !u!4 &1557424586
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1557424584}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 4
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1908415559
|
--- !u!1 &1908415559
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -1197,10 +814,75 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1908415559}
|
m_GameObject: {fileID: 1908415559}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 11.2, y: 1, z: 40.56}
|
m_LocalPosition: {x: 10.631048, y: -0.24379718, z: 35.67017}
|
||||||
m_LocalScale: {x: 2, y: 2, z: 2}
|
m_LocalScale: {x: 2, y: 2, z: 2}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1509348081}
|
||||||
m_RootOrder: 6
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1001 &13726837176080777
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441544, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441781, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Player
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: _cheatBlink
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: _cheatBoost
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
|
|
@ -9,8 +9,8 @@ public struct BufferedInput
|
||||||
{
|
{
|
||||||
_bufferTime = bufferTime;
|
_bufferTime = bufferTime;
|
||||||
_value = false;
|
_value = false;
|
||||||
_timeSincePress = 0f;
|
_timeSincePress = Mathf.Infinity;
|
||||||
_timeSinceRelease = 0f;
|
_timeSinceRelease = Mathf.Infinity;
|
||||||
}
|
}
|
||||||
|
|
||||||
private float _bufferTime;
|
private float _bufferTime;
|
||||||
|
@ -23,6 +23,9 @@ public struct BufferedInput
|
||||||
if ( newValue && !_value )
|
if ( newValue && !_value )
|
||||||
{
|
{
|
||||||
_timeSincePress = 0f;
|
_timeSincePress = 0f;
|
||||||
|
}
|
||||||
|
else if ( !newValue && _value )
|
||||||
|
{
|
||||||
_timeSinceRelease = 0f;
|
_timeSinceRelease = 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -31,12 +34,8 @@ public struct BufferedInput
|
||||||
|
|
||||||
public void Update( float deltaTime )
|
public void Update( float deltaTime )
|
||||||
{
|
{
|
||||||
if ( !_value )
|
|
||||||
{
|
|
||||||
_timeSinceRelease += deltaTime;
|
|
||||||
}
|
|
||||||
|
|
||||||
_timeSincePress += deltaTime;
|
_timeSincePress += deltaTime;
|
||||||
|
_timeSinceRelease += deltaTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool GetValue()
|
public bool GetValue()
|
||||||
|
@ -44,13 +43,28 @@ public struct BufferedInput
|
||||||
return _value || _timeSinceRelease <= _bufferTime;
|
return _value || _timeSinceRelease <= _bufferTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool GetDown()
|
public bool GetRawValue()
|
||||||
{
|
{
|
||||||
return _value && _timeSincePress <= _bufferTime;
|
return _value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool GetRelease()
|
public bool GetDown( bool consume = true )
|
||||||
{
|
{
|
||||||
return !_value && _timeSinceRelease < _bufferTime;
|
bool value = _timeSincePress <= _bufferTime;
|
||||||
|
|
||||||
|
if ( consume && value )
|
||||||
|
_timeSincePress = Mathf.Infinity;
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool GetRelease( bool consume = true )
|
||||||
|
{
|
||||||
|
bool value = _timeSinceRelease <= _bufferTime;
|
||||||
|
|
||||||
|
if ( consume && value )
|
||||||
|
_timeSinceRelease = Mathf.Infinity;
|
||||||
|
|
||||||
|
return value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,28 +1,291 @@
|
||||||
using System;
|
using Extensions;
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using NaughtyAttributes;
|
||||||
|
|
||||||
public class PlayerController : MonoBehaviour
|
public class PlayerController : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
[Header("Config")]
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
|
[Expandable]
|
||||||
private PlayerMovementSettings _movementSettings;
|
private PlayerMovementSettings _movementSettings;
|
||||||
|
|
||||||
|
[Header("References")]
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PlayerInputHandler _inputHandler;
|
private PlayerInputHandler _inputHandler;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Rigidbody _rigidbody;
|
private CharacterController _controller;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private PlayerPowers _powers;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Transform _graphics;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Renderer[] _renderers;
|
||||||
|
|
||||||
|
[Header( "Debug" )]
|
||||||
|
[SerializeField]
|
||||||
|
private Color _groundedColor;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Color _jumpColor;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Color _boostColor;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Color _exhaustedColor;
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private Vector2 _surfVelocity;
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private Vector2 _overrideDelta;
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private float _lookAngle;
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private float _yVelocity;
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private bool _grounded;
|
||||||
|
|
||||||
|
[ShowNativeProperty]
|
||||||
|
private bool Still => Mathf.Approximately( _inputHandler?.InputState.Move.Value.sqrMagnitude ?? 0f, 0f );
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private float _boostTime;
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private float _fallTime;
|
||||||
|
|
||||||
|
public bool CanJump => _grounded || _fallTime < _movementSettings.CoyoteTime;
|
||||||
|
|
||||||
|
private const float PI = Mathf.PI;
|
||||||
|
private const float TAU = Mathf.PI * 2f;
|
||||||
|
private const float HALF_PI = Mathf.PI / 2f;
|
||||||
|
|
||||||
|
private enum JumpState
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
Jump,
|
||||||
|
Boost,
|
||||||
|
Exhausted,
|
||||||
|
COUNT,
|
||||||
|
}
|
||||||
|
|
||||||
|
[ShowNonSerializedField]
|
||||||
|
private JumpState _jumpState;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Color GetDebugColor()
|
||||||
|
{
|
||||||
|
switch ( _jumpState )
|
||||||
|
{
|
||||||
|
case JumpState.None:
|
||||||
|
return _groundedColor;
|
||||||
|
|
||||||
|
case JumpState.Jump:
|
||||||
|
return _jumpColor;
|
||||||
|
|
||||||
|
case JumpState.Boost:
|
||||||
|
return _boostColor;
|
||||||
|
|
||||||
|
case JumpState.Exhausted:
|
||||||
|
return _exhaustedColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
return Color.red;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float normaliseAngle( float angle )
|
||||||
|
{
|
||||||
|
while ( angle > PI )
|
||||||
|
{
|
||||||
|
angle -= TAU;
|
||||||
|
}
|
||||||
|
|
||||||
|
while ( angle < -PI )
|
||||||
|
{
|
||||||
|
angle += TAU;
|
||||||
|
}
|
||||||
|
|
||||||
|
return angle;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Land()
|
||||||
|
{
|
||||||
|
_powers.Blink.Reset();
|
||||||
|
_powers.Boost.Reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateLook( float dt )
|
||||||
|
{
|
||||||
|
if ( _surfVelocity.sqrMagnitude > 0.01f )
|
||||||
|
{
|
||||||
|
float targetAngle = -Vector2.SignedAngle( Vector2.up, _surfVelocity.normalized ) * Mathf.Deg2Rad;
|
||||||
|
float delta = targetAngle - _lookAngle;
|
||||||
|
float ls = _movementSettings.LookSpeed * dt;
|
||||||
|
|
||||||
|
_lookAngle += Mathf.Clamp( normaliseAngle(delta), -ls, ls );
|
||||||
|
_lookAngle = normaliseAngle( _lookAngle );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateBlink( float dt )
|
||||||
|
{
|
||||||
|
if ( _powers.Blink.CanConsume && _inputHandler.InputState.Blink.GetDown() )
|
||||||
|
{
|
||||||
|
_powers.Blink.Consume();
|
||||||
|
Vector2 blinkDirection = Vector2.up.Rotate( -_lookAngle );
|
||||||
|
_overrideDelta += blinkDirection * _movementSettings.BlinkDistance;
|
||||||
|
_surfVelocity += blinkDirection * _movementSettings.BlinkVelocity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateJump(float dt)
|
||||||
|
{
|
||||||
|
_fallTime = _grounded ? 0f : (_fallTime + dt);
|
||||||
|
|
||||||
|
switch ( _jumpState )
|
||||||
|
{
|
||||||
|
case JumpState.None:
|
||||||
|
if ( CanJump )
|
||||||
|
{
|
||||||
|
if ( _inputHandler.InputState.Jump.GetDown() )
|
||||||
|
{
|
||||||
|
_grounded = false;
|
||||||
|
_jumpState = JumpState.Jump;
|
||||||
|
_yVelocity = Mathf.Sqrt( 2f * _movementSettings.JumpHeight * _movementSettings.UpGravity );
|
||||||
|
|
||||||
|
// always make sure we can blink once per jump
|
||||||
|
_powers.Blink.Reset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_jumpState = JumpState.Jump;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case JumpState.Jump:
|
||||||
|
if ( _powers.Boost.CanConsume && _inputHandler.InputState.Jump.GetDown( consume: false ) )
|
||||||
|
{
|
||||||
|
_powers.Boost.Consume();
|
||||||
|
_boostTime = 0f;
|
||||||
|
_jumpState = JumpState.Boost;
|
||||||
|
if ( _yVelocity < _movementSettings.MinBoostVelocity )
|
||||||
|
{
|
||||||
|
_yVelocity = _movementSettings.MinBoostVelocity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case JumpState.Boost:
|
||||||
|
if ( _inputHandler.InputState.Jump.GetRawValue() )
|
||||||
|
{
|
||||||
|
_yVelocity += _movementSettings.BoostForce * dt;
|
||||||
|
_boostTime += dt;
|
||||||
|
if ( _boostTime > _movementSettings.BoostTime )
|
||||||
|
{
|
||||||
|
_jumpState = JumpState.Exhausted;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateGravity( float dt )
|
||||||
|
{
|
||||||
|
if ( _grounded )
|
||||||
|
{
|
||||||
|
_yVelocity = _movementSettings.GroundedYVelocity;
|
||||||
|
_jumpState = JumpState.None;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if ( _yVelocity > 0f && _jumpState == JumpState.Jump )
|
||||||
|
{
|
||||||
|
_yVelocity -= ( _movementSettings.UpGravity * dt );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_yVelocity -= ( _movementSettings.DownGravity * dt );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateDrag( float dt )
|
||||||
|
{
|
||||||
|
Vector2 drag = -_surfVelocity;
|
||||||
|
float coefficient
|
||||||
|
= _grounded
|
||||||
|
? ( Still
|
||||||
|
? _movementSettings.StillDragCoefficient
|
||||||
|
: _movementSettings.DragCoefficient )
|
||||||
|
: ( _jumpState == JumpState.Boost
|
||||||
|
? _movementSettings.BoostDragCoefficient
|
||||||
|
: _movementSettings.AirDragCoefficient );
|
||||||
|
|
||||||
|
_surfVelocity += drag * (dt * coefficient);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateMovement( float dt )
|
||||||
|
{
|
||||||
|
Vector2 moveVector = _inputHandler.InputState.Move.Value;
|
||||||
|
_surfVelocity += moveVector * (_movementSettings.BaseMovementForce * dt);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateDebug()
|
||||||
|
{
|
||||||
|
Color debugColor = GetDebugColor();
|
||||||
|
for ( int i = 0; i < _renderers.Length; ++i )
|
||||||
|
{
|
||||||
|
_renderers[ i ].material.color = debugColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
Vector2 moveVector2 = _inputHandler.InputState.Move.Value;
|
float dt = Time.fixedDeltaTime;
|
||||||
Vector3 moveVector = new Vector3( moveVector2.x, 0f, moveVector2.y );
|
|
||||||
|
_overrideDelta = Vector2.zero;
|
||||||
|
|
||||||
|
if ( !_grounded && _controller.isGrounded )
|
||||||
|
{
|
||||||
|
Land();
|
||||||
|
}
|
||||||
|
|
||||||
_rigidbody.velocity = moveVector * _movementSettings.BaseMovementSpeed;
|
_grounded = _controller.isGrounded;
|
||||||
|
|
||||||
|
_powers.UpdatePowers( dt, _grounded );
|
||||||
|
|
||||||
|
UpdateJump( dt );
|
||||||
|
UpdateLook( dt );
|
||||||
|
UpdateBlink( dt );
|
||||||
|
UpdateGravity( dt );
|
||||||
|
UpdateDrag( dt );
|
||||||
|
UpdateMovement( dt );
|
||||||
|
UpdateDebug();
|
||||||
|
|
||||||
|
_controller.Move(
|
||||||
|
new Vector3(
|
||||||
|
_surfVelocity.x * dt + _overrideDelta.x,
|
||||||
|
_yVelocity * dt,
|
||||||
|
_surfVelocity.y * dt + _overrideDelta.y
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
_graphics.rotation = Quaternion.Euler( 0f, _lookAngle * Mathf.Rad2Deg, 0f );
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -9,13 +9,30 @@ public class PlayerInputHandler : MonoBehaviour
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PlayerInputSettings _inputSettings;
|
private PlayerInputSettings _inputSettings;
|
||||||
|
|
||||||
public struct PlayerInputState
|
public class PlayerInputState
|
||||||
{
|
{
|
||||||
public BufferedInput Jump;
|
public BufferedInput Jump;
|
||||||
|
public BufferedInput Blink;
|
||||||
public BufferedInput Use;
|
public BufferedInput Use;
|
||||||
public CameraRelativeInput Move;
|
public CameraRelativeInput Move;
|
||||||
public Vector2 Look;
|
public Vector2 Look;
|
||||||
public float MoveRotation;
|
public float MoveRotation;
|
||||||
|
|
||||||
|
public PlayerInputState( float jumpBuffer, float blinkBuffer, float useBuffer )
|
||||||
|
{
|
||||||
|
Jump = new BufferedInput( jumpBuffer );
|
||||||
|
Blink = new BufferedInput( blinkBuffer );
|
||||||
|
Use = new BufferedInput( useBuffer );
|
||||||
|
Move = new CameraRelativeInput();
|
||||||
|
Look = Vector2.zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update( float deltaTime )
|
||||||
|
{
|
||||||
|
Jump.Update(deltaTime);
|
||||||
|
Blink.Update(deltaTime);
|
||||||
|
Use.Update(deltaTime);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public PlayerInputState InputState => _state;
|
public PlayerInputState InputState => _state;
|
||||||
|
@ -24,20 +41,16 @@ public class PlayerInputHandler : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
_state = new PlayerInputState();
|
_state = new PlayerInputState(
|
||||||
|
_inputSettings.JumpBufferTime,
|
||||||
_state.Jump = new BufferedInput( _inputSettings.JumpBufferTime );
|
_inputSettings.BlinkBufferTime,
|
||||||
_state.Use = new BufferedInput( _inputSettings.UseBufferTime );
|
_inputSettings.UseBufferTime
|
||||||
_state.Move = new CameraRelativeInput();
|
);
|
||||||
_state.Look = Vector2.zero;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
float deltaTime = Time.fixedDeltaTime;
|
_state.Update( Time.fixedDeltaTime );
|
||||||
|
|
||||||
_state.Jump.Update( deltaTime );
|
|
||||||
_state.Use.Update( deltaTime );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetCameraRotation( float angle )
|
public void SetCameraRotation( float angle )
|
||||||
|
@ -49,9 +62,12 @@ public class PlayerInputHandler : MonoBehaviour
|
||||||
public void Move( InputAction.CallbackContext context )
|
public void Move( InputAction.CallbackContext context )
|
||||||
=> _state.Move.SetValue( context.ReadValue<Vector2>() );
|
=> _state.Move.SetValue( context.ReadValue<Vector2>() );
|
||||||
|
|
||||||
|
public void Blink( InputAction.CallbackContext context )
|
||||||
|
=> _state.Blink.Set( context.ReadValueAsButton() );
|
||||||
|
|
||||||
public void Jump( InputAction.CallbackContext context )
|
public void Jump( InputAction.CallbackContext context )
|
||||||
=> _state.Jump.Set( context.ReadValue<float>() > 0.5f );
|
=> _state.Jump.Set( context.ReadValueAsButton() );
|
||||||
|
|
||||||
public void Use( InputAction.CallbackContext context )
|
public void Use( InputAction.CallbackContext context )
|
||||||
=> _state.Use.Set( context.ReadValue<float>() > 0.5f );
|
=> _state.Use.Set( context.ReadValueAsButton() );
|
||||||
}
|
}
|
|
@ -1,10 +1,20 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "PlayerInputSettings.asset", menuName = "KernelPanic/Player/InputSettings")]
|
[CreateAssetMenu(fileName = "PlayerInputSettings.asset", menuName = "KernelPanic/Player/InputSettings")]
|
||||||
public class PlayerInputSettings : ScriptableObject
|
public class PlayerInputSettings : ScriptableObject
|
||||||
{
|
{
|
||||||
public float JumpBufferTime;
|
public float JumpBufferTime => _jumpBufferTime;
|
||||||
public float UseBufferTime;
|
public float BlinkBufferTime => _blinkBufferTime;
|
||||||
}
|
public float UseBufferTime => _useBufferTime;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private float _jumpBufferTime;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private float _blinkBufferTime;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private float _useBufferTime;
|
||||||
|
}
|
||||||
|
|
|
@ -1,9 +1,71 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Serialization;
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "PlayerMovementSettings.asset", menuName = "KernelPanic/Player/MovementSettings")]
|
[CreateAssetMenu(fileName = "PlayerMovementSettings.asset", menuName = "KernelPanic/Player/MovementSettings")]
|
||||||
public class PlayerMovementSettings : ScriptableObject
|
public class PlayerMovementSettings : ScriptableObject
|
||||||
{
|
{
|
||||||
public float BaseMovementSpeed;
|
public float UpGravity => _upGravity;
|
||||||
|
public float DownGravity => _downGravity;
|
||||||
|
public float GroundedYVelocity => _groundedYVelocity;
|
||||||
|
public float BaseMovementForce => _baseMovementForce;
|
||||||
|
public float JumpHeight => _jumpHeight;
|
||||||
|
public float CoyoteTime => _coyoteTime;
|
||||||
|
public float BoostForce => _boostForce;
|
||||||
|
public float BoostTime => _boostTime;
|
||||||
|
public float BlinkDistance => _blinkDistance;
|
||||||
|
public float BlinkVelocity => _blinkVelocity;
|
||||||
|
public float MinBoostVelocity => _minBoostVelocity;
|
||||||
|
public float DragCoefficient => _dragCoefficient;
|
||||||
|
public float BoostDragCoefficient => _boostDragCoefficient;
|
||||||
|
public float AirDragCoefficient => _airDragCoefficient;
|
||||||
|
public float StillDragCoefficient => _stillDragCoefficient;
|
||||||
|
public float LookSpeed => _lookSpeed;
|
||||||
|
|
||||||
|
[Header( "Look" )]
|
||||||
|
[SerializeField]
|
||||||
|
private float _lookSpeed;
|
||||||
|
|
||||||
|
[Header("Gravity")]
|
||||||
|
[SerializeField]
|
||||||
|
private float _upGravity;
|
||||||
|
[SerializeField]
|
||||||
|
private float _downGravity;
|
||||||
|
[SerializeField]
|
||||||
|
private float _groundedYVelocity;
|
||||||
|
|
||||||
|
[Header("Movement")]
|
||||||
|
[SerializeField]
|
||||||
|
private float _baseMovementForce;
|
||||||
|
|
||||||
|
[Header("Jump")]
|
||||||
|
[SerializeField]
|
||||||
|
private float _jumpHeight;
|
||||||
|
[SerializeField]
|
||||||
|
private float _coyoteTime;
|
||||||
|
|
||||||
|
[Header("Boost")]
|
||||||
|
[SerializeField]
|
||||||
|
private float _boostForce;
|
||||||
|
[SerializeField]
|
||||||
|
private float _boostTime;
|
||||||
|
[SerializeField]
|
||||||
|
private float _minBoostVelocity;
|
||||||
|
|
||||||
|
[Header( "Blink" )]
|
||||||
|
[SerializeField]
|
||||||
|
private float _blinkDistance;
|
||||||
|
[SerializeField]
|
||||||
|
private float _blinkVelocity;
|
||||||
|
|
||||||
|
[Header("Drag")]
|
||||||
|
[SerializeField]
|
||||||
|
private float _dragCoefficient;
|
||||||
|
[SerializeField]
|
||||||
|
private float _boostDragCoefficient;
|
||||||
|
[SerializeField]
|
||||||
|
private float _airDragCoefficient;
|
||||||
|
[SerializeField]
|
||||||
|
private float _stillDragCoefficient;
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,71 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
|
||||||
|
[CreateAssetMenu(menuName = "KernelPanic/Player/Power", fileName = "PlayerPower.asset")]
|
||||||
|
public class PlayerPower : ScriptableObject
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private bool _regenerateOnGround;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private bool _regenerateInAir;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private float _regenerateTime;
|
||||||
|
|
||||||
|
private bool _unlocked;
|
||||||
|
private bool _cheated;
|
||||||
|
private bool _consumed;
|
||||||
|
|
||||||
|
private float _timeSinceConsume;
|
||||||
|
|
||||||
|
private UnityEvent _onUnlock = new UnityEvent();
|
||||||
|
public UnityEvent OnUnlock => _onUnlock;
|
||||||
|
|
||||||
|
public void UpdatePower( float deltaTime, bool cheat, bool grounded)
|
||||||
|
{
|
||||||
|
_cheated = cheat;
|
||||||
|
|
||||||
|
bool regenerate = grounded ? _regenerateOnGround : _regenerateInAir;
|
||||||
|
|
||||||
|
if ( _consumed && regenerate )
|
||||||
|
{
|
||||||
|
_timeSinceConsume += deltaTime;
|
||||||
|
|
||||||
|
if ( _timeSinceConsume > _regenerateTime )
|
||||||
|
{
|
||||||
|
this.Reset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsUnlocked => _unlocked || _cheated;
|
||||||
|
public bool CanConsume => IsUnlocked && !_consumed;
|
||||||
|
|
||||||
|
public void Consume()
|
||||||
|
=> _consumed = true;
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
_consumed = false;
|
||||||
|
_timeSinceConsume = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Unlock()
|
||||||
|
{
|
||||||
|
if ( !_unlocked )
|
||||||
|
{
|
||||||
|
_onUnlock.Invoke();
|
||||||
|
_unlocked = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_unlocked = false;
|
||||||
|
_cheated = false;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 24d28ac60e22b5547b2beb8679625039
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,30 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerPowers : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header( "Cheats" )]
|
||||||
|
[SerializeField]
|
||||||
|
private bool _cheatBlink;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private bool _cheatBoost;
|
||||||
|
|
||||||
|
[Header( "References" )]
|
||||||
|
[SerializeField]
|
||||||
|
private PlayerPower _blink;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private PlayerPower _boost;
|
||||||
|
|
||||||
|
public PlayerPower Blink => _blink;
|
||||||
|
public PlayerPower Boost => _boost;
|
||||||
|
|
||||||
|
public void UpdatePowers( float dt, bool grounded )
|
||||||
|
{
|
||||||
|
_blink.UpdatePower( dt, _cheatBlink, grounded );
|
||||||
|
_boost.UpdatePower( dt, _cheatBoost, grounded );
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0e73a47345d899f4ca1e5e08683c2b82
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,21 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Extensions
|
||||||
|
{
|
||||||
|
public static class MathsExtensions
|
||||||
|
{
|
||||||
|
public static Vector2 Rotate( this Vector2 v, float angle )
|
||||||
|
{
|
||||||
|
float sa = Mathf.Sin( angle );
|
||||||
|
float ca = Mathf.Cos( angle );
|
||||||
|
|
||||||
|
return new Vector2
|
||||||
|
{
|
||||||
|
x = ca * v.x - sa * v.y,
|
||||||
|
y = sa * v.x + ca * v.y
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4e4dcb81b531095448f1837f3992c155
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -10,7 +10,7 @@
|
||||||
"type": "Value",
|
"type": "Value",
|
||||||
"id": "5c440996-60ec-4084-9223-75d39638108a",
|
"id": "5c440996-60ec-4084-9223-75d39638108a",
|
||||||
"expectedControlType": "Vector2",
|
"expectedControlType": "Vector2",
|
||||||
"processors": "",
|
"processors": "StickDeadzone",
|
||||||
"interactions": ""
|
"interactions": ""
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -36,6 +36,14 @@
|
||||||
"expectedControlType": "DiscreteButton",
|
"expectedControlType": "DiscreteButton",
|
||||||
"processors": "",
|
"processors": "",
|
||||||
"interactions": ""
|
"interactions": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Blink",
|
||||||
|
"type": "Value",
|
||||||
|
"id": "0eb55067-1328-4b0a-9494-b427befe049a",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": ""
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"bindings": [
|
"bindings": [
|
||||||
|
@ -170,6 +178,28 @@
|
||||||
"action": "Use",
|
"action": "Use",
|
||||||
"isComposite": false,
|
"isComposite": false,
|
||||||
"isPartOfComposite": false
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "a6650120-343f-4b39-85d4-0b9ea96a2f54",
|
||||||
|
"path": "<Gamepad>/rightShoulder",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "Gamepad",
|
||||||
|
"action": "Blink",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "fc2a21f0-c455-4dc7-aef5-679229ab7cdc",
|
||||||
|
"path": "<Keyboard>/shift",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "PCMR",
|
||||||
|
"action": "Blink",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
|
@ -12,5 +12,6 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 5757917e8ea41b845b309988926a0617, type: 3}
|
m_Script: {fileID: 11500000, guid: 5757917e8ea41b845b309988926a0617, type: 3}
|
||||||
m_Name: PlayerInputSettings
|
m_Name: PlayerInputSettings
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
JumpBufferTime: 0
|
_jumpBufferTime: 0.1
|
||||||
UseBufferTime: 0
|
_blinkBufferTime: 0.1
|
||||||
|
_useBufferTime: 0.1
|
||||||
|
|
|
@ -12,4 +12,19 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: f1cbb1d5d2a7715478647c26d4e71482, type: 3}
|
m_Script: {fileID: 11500000, guid: f1cbb1d5d2a7715478647c26d4e71482, type: 3}
|
||||||
m_Name: PlayerMovementSettings
|
m_Name: PlayerMovementSettings
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
BaseMovementSpeed: 10
|
_lookSpeed: 20
|
||||||
|
_upGravity: 15
|
||||||
|
_downGravity: 40
|
||||||
|
_groundedYVelocity: -1
|
||||||
|
_baseMovementForce: 150
|
||||||
|
_jumpHeight: 1.5
|
||||||
|
_coyoteTime: 0.15
|
||||||
|
_boostForce: 45
|
||||||
|
_boostTime: 0.75
|
||||||
|
_minBoostVelocity: 0
|
||||||
|
_blinkDistance: 10
|
||||||
|
_blinkVelocity: 10
|
||||||
|
_dragCoefficient: 14
|
||||||
|
_boostDragCoefficient: 30
|
||||||
|
_airDragCoefficient: 20
|
||||||
|
_stillDragCoefficient: 20
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e4c7efa4e43957d4dbc612873b2e08f5
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,17 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
|
||||||
|
m_Name: Blink
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_regenerateOnGround: 1
|
||||||
|
_regenerateInAir: 0
|
||||||
|
_regenerateTime: 2
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b47ea197a7cc2ed4eb15271cef672997
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
|
||||||
|
m_Name: Boost
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_name:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d5ed942937d8cca478f3ec97f6b9c8a2
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -128,7 +128,8 @@ PlayerSettings:
|
||||||
16:9: 1
|
16:9: 1
|
||||||
Others: 1
|
Others: 1
|
||||||
bundleVersion: 0.1
|
bundleVersion: 0.1
|
||||||
preloadedAssets: []
|
preloadedAssets:
|
||||||
|
- {fileID: 11400000, guid: 87faf39b6f22e524984c1680a88045ac, type: 2}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
|
Loading…
Reference in New Issue