gauntlet graphics

This commit is contained in:
Cat Flynn 2021-05-18 17:00:10 +01:00
parent 3f420ba255
commit 361f42cf85
10 changed files with 523 additions and 161 deletions

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@ -5,6 +5,7 @@ using DG.Tweening;
using NaughtyAttributes.Test; using NaughtyAttributes.Test;
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.Animations.Rigging;
public class Glove : MonoBehaviour public class Glove : MonoBehaviour
{ {
@ -38,7 +39,7 @@ public class Glove : MonoBehaviour
trail.time = _baseTrailTime; trail.time = _baseTrailTime;
} }
_lightIntensity = 0; _light.intensity = 0;
} }
private void LateUpdate() private void LateUpdate()
@ -48,6 +49,8 @@ public class Glove : MonoBehaviour
public void Pulse() public void Pulse()
{ {
EnableTrails();
_graphics.transform.localScale = Vector3.one * _scaleFactor; _graphics.transform.localScale = Vector3.one * _scaleFactor;
_graphics.DOScale(Vector3.one, _pulseTime); _graphics.DOScale(Vector3.one, _pulseTime);
@ -57,14 +60,27 @@ public class Glove : MonoBehaviour
trail.DOTime(_baseTrailTime, _pulseTime); trail.DOTime(_baseTrailTime, _pulseTime);
} }
_light.intensity = var t = 0f;
DOTween.To(
// var baseEmission = _trailMat.GetColor(EMISSION_COLOR); () => t,
// var pulseEmission = baseEmission * _emissionScale; _ => { },
// foreach (var renderer in _renderers) 1.0f,
// { _pulseTime)
// renderer.material.SetColor(EMISSION_COLOR, pulseEmission); .OnComplete(DisableTrails);
// renderer.material.DOColor(baseEmission, _pulseTime);
// } _light.intensity = _lightIntensity;
_light.DOIntensity(0, _pulseTime);
}
private void EnableTrails() => SetTrails(true);
private void DisableTrails() => SetTrails(false);
private void SetTrails(bool state)
{
for (int i = 0; i < _trails.Length; i++)
{
_trails[i].Clear();
_trails[i].enabled = state;
}
} }
} }

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@ -64,7 +64,6 @@ public class Jetpack : MonoBehaviour
_trails[i].time = _baseTrailTimes[i]; _trails[i].time = _baseTrailTimes[i];
_trails[i] _trails[i]
.DOTime(0, _settings.pulseTime); .DOTime(0, _settings.pulseTime);
// .SetEase(_settings.trailTimeCurve);
} }
var t = 0f; var t = 0f;
@ -77,8 +76,5 @@ public class Jetpack : MonoBehaviour
_light.intensity = _settings.lightIntensity; _light.intensity = _settings.lightIntensity;
_light.DOIntensity(0, _settings.pulseTime); _light.DOIntensity(0, _settings.pulseTime);
// var baseEmission = _settings.trailMat.GetColor(EMISSION_COLOR);
// var pulseEmission = baseEmission * _settings.emissionScale;
} }
} }