Merge branch 'main' into artefacts_list
This commit is contained in:
commit
1fe3bbd79d
10
ci/build.sh
10
ci/build.sh
|
@ -22,9 +22,19 @@ open -g $editorpath --args \
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||||||
-projectPath "$(pwd)/game"
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-projectPath "$(pwd)/game"
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||||||
|
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||||||
# wait for editor log to exist
|
# wait for editor log to exist
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||||||
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tries=30
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||||||
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count=0
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||||||
while [ ! -f $editorlogpath ]
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while [ ! -f $editorlogpath ]
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||||||
do
|
do
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||||||
sleep 1
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sleep 1
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||||||
|
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||||||
|
# decrement
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||||||
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count=`expr $count + 1`
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||||||
|
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||||||
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if [ $count -eq $tries ] ; then
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||||||
|
exit "early timeout - $tries seconds elapsed since launch attempt"
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||||||
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return 1
|
||||||
|
fi
|
||||||
done
|
done
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||||||
|
|
||||||
# use a safe directory that is automatically removed by the shell when the script exists
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# use a safe directory that is automatically removed by the shell when the script exists
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||||||
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|
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@ -85,3 +85,7 @@ version.txt
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||||||
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||||||
# Config file
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# Config file
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||||||
config.txt
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config.txt
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||||||
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||||||
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# Generated dialogue files
|
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|
[Aa]ssets/Data/Dialogue/token*
|
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[Aa]ssets/Data/Dialogue/dialogue.csv*
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|
||||||
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 5cfa44b35debbaf4c935c3690462f523, type: 3}
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m_Type: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &1925336494
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1925336491}
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m_CullTransparentMesh: 1
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 4da2d03ebd277bd4199e63ecf13c62ae
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue