Merge branch 'feature/audio-integration' into 'main'

added new dialogue for freeze

See merge request kernel-panic/revival!68
This commit is contained in:
Cat Flynn 2021-04-16 13:21:29 +00:00
commit 1ef827968c
11 changed files with 147 additions and 18 deletions

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@ -27,7 +27,9 @@ MonoBehaviour:
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@ -83,6 +83,12 @@ public class PlayerController : MonoBehaviour
[SerializeField]
private SerialFloat frozenTime;
[SerializeField]
private DialogueSystem _dialogueSystem;
[SerializeField]
private string _freezeFirstUseDialogueKey;
private enum JumpState
{
None,
@ -177,6 +183,7 @@ public class PlayerController : MonoBehaviour
if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen )
{
UnfreezeTime();
_dialogueSystem.PlayLine( _freezeFirstUseDialogueKey, true );
Debug.Log( "[PlayerController] time unfrozen" );
}

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