Merge branch 'feature/audio-integration' into 'main'

added new dialogue for freeze

See merge request kernel-panic/revival!68
This commit is contained in:
Cat Flynn 2021-04-16 13:21:29 +00:00
commit 1ef827968c
11 changed files with 147 additions and 18 deletions

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[SerializeField] [SerializeField]
private SerialFloat frozenTime; private SerialFloat frozenTime;
[SerializeField]
private DialogueSystem _dialogueSystem;
[SerializeField]
private string _freezeFirstUseDialogueKey;
private enum JumpState private enum JumpState
{ {
None, None,
@ -177,6 +183,7 @@ public class PlayerController : MonoBehaviour
if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen ) if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen )
{ {
UnfreezeTime(); UnfreezeTime();
_dialogueSystem.PlayLine( _freezeFirstUseDialogueKey, true );
Debug.Log( "[PlayerController] time unfrozen" ); Debug.Log( "[PlayerController] time unfrozen" );
} }

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