add gloves lol
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|
|
@ -1,5 +1,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Ktyl.Util;
|
||||
using UnityEngine;
|
||||
|
||||
public class Artefact : ScriptableObject
|
||||
|
@ -19,6 +20,9 @@ public class Artefact : ScriptableObject
|
|||
public GameObject Prefab => _prefab;
|
||||
[SerializeField] private GameObject _prefab;
|
||||
|
||||
public GameEvent OnFound => _onFound;
|
||||
[SerializeField] private GameEvent _onFound;
|
||||
|
||||
public bool show => _show;
|
||||
private bool _show = false;
|
||||
public bool canInteract => _canInteract;
|
||||
|
|
|
@ -45,7 +45,10 @@ public class ArtefactSystem : ScriptableObject
|
|||
{
|
||||
_inventory.addA(artefact);
|
||||
|
||||
// _dialogue.PlayLine(artefact.dialogueKey);
|
||||
if (artefact.OnFound)
|
||||
{
|
||||
artefact.OnFound.Raise();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
|
|
|
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7d3cea5f54be70e4daff082adc660eac
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
|
@ -0,0 +1,62 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using DG.Tweening;
|
||||
using NaughtyAttributes.Test;
|
||||
using UnityEngine;
|
||||
|
||||
public class Glove : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject[] _cylinders;
|
||||
[SerializeField] private Transform _graphics;
|
||||
|
||||
private TrailRenderer[] _trails;
|
||||
private Renderer[] _renderers;
|
||||
|
||||
// TODO: refactor to settings object
|
||||
[SerializeField] private float _baseTrailTime;
|
||||
[SerializeField] private float _blinkTrailTime;
|
||||
[SerializeField] private float _pulseTime;
|
||||
[SerializeField] private Material _trailMat;
|
||||
[SerializeField] private float _emissionScale;
|
||||
[SerializeField] private float _rotationSpeed;
|
||||
[SerializeField] private float _scaleFactor;
|
||||
|
||||
private const string EMISSION_COLOR = "_EmissionColor";
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_trails = GetComponentsInChildren<TrailRenderer>();
|
||||
_renderers = GetComponentsInChildren<Renderer>();
|
||||
|
||||
foreach (var trail in _trails)
|
||||
{
|
||||
trail.time = _baseTrailTime;
|
||||
}
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
_graphics.Rotate(Vector3.up * (Time.deltaTime * _rotationSpeed));
|
||||
}
|
||||
|
||||
public void Pulse()
|
||||
{
|
||||
_graphics.transform.localScale = Vector3.one * _scaleFactor;
|
||||
_graphics.DOScale(Vector3.one, _pulseTime);
|
||||
|
||||
foreach (var trail in _trails)
|
||||
{
|
||||
trail.time = _blinkTrailTime;
|
||||
trail.DOTime(_baseTrailTime, _pulseTime);
|
||||
}
|
||||
|
||||
var baseEmission = _trailMat.GetColor(EMISSION_COLOR);
|
||||
var pulseEmission = baseEmission * _emissionScale;
|
||||
foreach (var renderer in _renderers)
|
||||
{
|
||||
renderer.material.SetColor(EMISSION_COLOR, pulseEmission);
|
||||
renderer.material.DOColor(baseEmission, _pulseTime);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: 46543b5de3ffc3a448cb11dc2d3737af
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
||||
userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -3,6 +3,7 @@ using UnityEngine;
|
|||
using NaughtyAttributes;
|
||||
using Ktyl.Util;
|
||||
using System.Collections;
|
||||
using FMODUnity;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class PlayerController : MonoBehaviour
|
||||
|
@ -96,6 +97,14 @@ public class PlayerController : MonoBehaviour
|
|||
[FMODUnity.EventRef]
|
||||
private string _freezeSfx;
|
||||
|
||||
[SerializeField]
|
||||
[FMODUnity.EventRef]
|
||||
private string _blinkSfx;
|
||||
|
||||
[SerializeField]
|
||||
[FMODUnity.EventRef]
|
||||
private string _boostSfx;
|
||||
|
||||
private enum JumpState
|
||||
{
|
||||
None,
|
||||
|
@ -175,6 +184,7 @@ public class PlayerController : MonoBehaviour
|
|||
Vector2 blinkDirection = Vector2.up.Rotate( -_lookAngle );
|
||||
_overrideDelta += blinkDirection * _movementSettings.BlinkDistance;
|
||||
_surfVelocity += blinkDirection * _movementSettings.BlinkVelocity;
|
||||
FMODUnity.RuntimeManager.PlayOneShot( _blinkSfx );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -187,7 +197,6 @@ public class PlayerController : MonoBehaviour
|
|||
objectTimeScale.Value = 0f;
|
||||
_freezeVfx.SetActive( true );
|
||||
FMODUnity.RuntimeManager.PlayOneShot( _freezeSfx );
|
||||
Debug.Log( "[PlayerController] time frozen" );
|
||||
}
|
||||
|
||||
if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen )
|
||||
|
@ -195,7 +204,7 @@ public class PlayerController : MonoBehaviour
|
|||
UnfreezeTime();
|
||||
_dialogueSystem.PlayLine( _freezeFirstUseDialogueKey, true );
|
||||
_freezeVfx.SetActive( false );
|
||||
Debug.Log( "[PlayerController] time unfrozen" );
|
||||
// TODO: unfreeze sfx?
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -249,6 +258,8 @@ public class PlayerController : MonoBehaviour
|
|||
{
|
||||
_yVelocity = _movementSettings.MinBoostVelocity;
|
||||
}
|
||||
|
||||
RuntimeManager.PlayOneShot(_boostSfx);
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Ktyl.Util;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
|
@ -32,6 +33,8 @@ public class PlayerPower : ScriptableObject
|
|||
private UnityEvent _onUnlock = new UnityEvent();
|
||||
public UnityEvent OnUnlock => _onUnlock;
|
||||
|
||||
[SerializeField] private GameEvent _onConsume;
|
||||
|
||||
public void UpdatePower( float deltaTime, bool cheat, bool grounded)
|
||||
{
|
||||
|
||||
|
@ -56,7 +59,10 @@ public class PlayerPower : ScriptableObject
|
|||
public bool CanConsume => IsUnlocked && !_consumed;
|
||||
|
||||
public void Consume()
|
||||
=> _consumed = true;
|
||||
{
|
||||
_onConsume.Raise();
|
||||
_consumed = true;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
|
|
|
@ -16,3 +16,4 @@ MonoBehaviour:
|
|||
_regenerateInAir: 0
|
||||
_regenerateTime: 1.5
|
||||
_timeSinceConsume: 0
|
||||
_onConsume: {fileID: 11400000, guid: 5c6ce6fa194cce44180b50e30fda2fb7, type: 2}
|
||||
|
|
|
@ -12,4 +12,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
|
||||
m_Name: Boost
|
||||
m_EditorClassIdentifier:
|
||||
_name:
|
||||
_regenerateOnGround: 0
|
||||
_regenerateInAir: 0
|
||||
_regenerateTime: 0
|
||||
_timeSinceConsume: 0
|
||||
_onConsume: {fileID: 11400000, guid: 827596241b0a09040a751e15f1ea2505, type: 2}
|
||||
|
|
|
@ -16,3 +16,4 @@ MonoBehaviour:
|
|||
_regenerateInAir: 1
|
||||
_regenerateTime: 7
|
||||
_timeSinceConsume: 0
|
||||
_onConsume: {fileID: 11400000, guid: 59d69c62286018b4ca2d89fa75d4c68a, type: 2}
|
||||
|
|
Loading…
Reference in New Issue