add gloves lol
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- target: {fileID: 4676633832928372887, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
value: -0.17100832
|
value: 0.17311433
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4676633832928372887, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
- target: {fileID: 4676633832928372887, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: -0.70334256
|
value: -0.018931627
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4676633832928372887, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
- target: {fileID: 4676633832928372887, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: 0.15338081
|
value: 0.0056416653
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 9122906920607805875, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
- target: {fileID: 9122906920607805875, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
||||||
propertyPath: m_Enabled
|
propertyPath: m_Enabled
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Ktyl.Util;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class Artefact : ScriptableObject
|
public class Artefact : ScriptableObject
|
||||||
|
@ -19,6 +20,9 @@ public class Artefact : ScriptableObject
|
||||||
public GameObject Prefab => _prefab;
|
public GameObject Prefab => _prefab;
|
||||||
[SerializeField] private GameObject _prefab;
|
[SerializeField] private GameObject _prefab;
|
||||||
|
|
||||||
|
public GameEvent OnFound => _onFound;
|
||||||
|
[SerializeField] private GameEvent _onFound;
|
||||||
|
|
||||||
public bool show => _show;
|
public bool show => _show;
|
||||||
private bool _show = false;
|
private bool _show = false;
|
||||||
public bool canInteract => _canInteract;
|
public bool canInteract => _canInteract;
|
||||||
|
|
|
@ -45,7 +45,10 @@ public class ArtefactSystem : ScriptableObject
|
||||||
{
|
{
|
||||||
_inventory.addA(artefact);
|
_inventory.addA(artefact);
|
||||||
|
|
||||||
// _dialogue.PlayLine(artefact.dialogueKey);
|
if (artefact.OnFound)
|
||||||
|
{
|
||||||
|
artefact.OnFound.Raise();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDisable()
|
private void OnDisable()
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7d3cea5f54be70e4daff082adc660eac
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,62 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using DG.Tweening;
|
||||||
|
using NaughtyAttributes.Test;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Glove : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private GameObject[] _cylinders;
|
||||||
|
[SerializeField] private Transform _graphics;
|
||||||
|
|
||||||
|
private TrailRenderer[] _trails;
|
||||||
|
private Renderer[] _renderers;
|
||||||
|
|
||||||
|
// TODO: refactor to settings object
|
||||||
|
[SerializeField] private float _baseTrailTime;
|
||||||
|
[SerializeField] private float _blinkTrailTime;
|
||||||
|
[SerializeField] private float _pulseTime;
|
||||||
|
[SerializeField] private Material _trailMat;
|
||||||
|
[SerializeField] private float _emissionScale;
|
||||||
|
[SerializeField] private float _rotationSpeed;
|
||||||
|
[SerializeField] private float _scaleFactor;
|
||||||
|
|
||||||
|
private const string EMISSION_COLOR = "_EmissionColor";
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_trails = GetComponentsInChildren<TrailRenderer>();
|
||||||
|
_renderers = GetComponentsInChildren<Renderer>();
|
||||||
|
|
||||||
|
foreach (var trail in _trails)
|
||||||
|
{
|
||||||
|
trail.time = _baseTrailTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LateUpdate()
|
||||||
|
{
|
||||||
|
_graphics.Rotate(Vector3.up * (Time.deltaTime * _rotationSpeed));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Pulse()
|
||||||
|
{
|
||||||
|
_graphics.transform.localScale = Vector3.one * _scaleFactor;
|
||||||
|
_graphics.DOScale(Vector3.one, _pulseTime);
|
||||||
|
|
||||||
|
foreach (var trail in _trails)
|
||||||
|
{
|
||||||
|
trail.time = _blinkTrailTime;
|
||||||
|
trail.DOTime(_baseTrailTime, _pulseTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
var baseEmission = _trailMat.GetColor(EMISSION_COLOR);
|
||||||
|
var pulseEmission = baseEmission * _emissionScale;
|
||||||
|
foreach (var renderer in _renderers)
|
||||||
|
{
|
||||||
|
renderer.material.SetColor(EMISSION_COLOR, pulseEmission);
|
||||||
|
renderer.material.DOColor(baseEmission, _pulseTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 46543b5de3ffc3a448cb11dc2d3737af
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -3,6 +3,7 @@ using UnityEngine;
|
||||||
using NaughtyAttributes;
|
using NaughtyAttributes;
|
||||||
using Ktyl.Util;
|
using Ktyl.Util;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
using FMODUnity;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class PlayerController : MonoBehaviour
|
public class PlayerController : MonoBehaviour
|
||||||
|
@ -96,6 +97,14 @@ public class PlayerController : MonoBehaviour
|
||||||
[FMODUnity.EventRef]
|
[FMODUnity.EventRef]
|
||||||
private string _freezeSfx;
|
private string _freezeSfx;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
[FMODUnity.EventRef]
|
||||||
|
private string _blinkSfx;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
[FMODUnity.EventRef]
|
||||||
|
private string _boostSfx;
|
||||||
|
|
||||||
private enum JumpState
|
private enum JumpState
|
||||||
{
|
{
|
||||||
None,
|
None,
|
||||||
|
@ -175,6 +184,7 @@ public class PlayerController : MonoBehaviour
|
||||||
Vector2 blinkDirection = Vector2.up.Rotate( -_lookAngle );
|
Vector2 blinkDirection = Vector2.up.Rotate( -_lookAngle );
|
||||||
_overrideDelta += blinkDirection * _movementSettings.BlinkDistance;
|
_overrideDelta += blinkDirection * _movementSettings.BlinkDistance;
|
||||||
_surfVelocity += blinkDirection * _movementSettings.BlinkVelocity;
|
_surfVelocity += blinkDirection * _movementSettings.BlinkVelocity;
|
||||||
|
FMODUnity.RuntimeManager.PlayOneShot( _blinkSfx );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -187,7 +197,6 @@ public class PlayerController : MonoBehaviour
|
||||||
objectTimeScale.Value = 0f;
|
objectTimeScale.Value = 0f;
|
||||||
_freezeVfx.SetActive( true );
|
_freezeVfx.SetActive( true );
|
||||||
FMODUnity.RuntimeManager.PlayOneShot( _freezeSfx );
|
FMODUnity.RuntimeManager.PlayOneShot( _freezeSfx );
|
||||||
Debug.Log( "[PlayerController] time frozen" );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen )
|
if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen )
|
||||||
|
@ -195,7 +204,7 @@ public class PlayerController : MonoBehaviour
|
||||||
UnfreezeTime();
|
UnfreezeTime();
|
||||||
_dialogueSystem.PlayLine( _freezeFirstUseDialogueKey, true );
|
_dialogueSystem.PlayLine( _freezeFirstUseDialogueKey, true );
|
||||||
_freezeVfx.SetActive( false );
|
_freezeVfx.SetActive( false );
|
||||||
Debug.Log( "[PlayerController] time unfrozen" );
|
// TODO: unfreeze sfx?
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -249,6 +258,8 @@ public class PlayerController : MonoBehaviour
|
||||||
{
|
{
|
||||||
_yVelocity = _movementSettings.MinBoostVelocity;
|
_yVelocity = _movementSettings.MinBoostVelocity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RuntimeManager.PlayOneShot(_boostSfx);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Ktyl.Util;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Events;
|
using UnityEngine.Events;
|
||||||
|
|
||||||
|
@ -32,6 +33,8 @@ public class PlayerPower : ScriptableObject
|
||||||
private UnityEvent _onUnlock = new UnityEvent();
|
private UnityEvent _onUnlock = new UnityEvent();
|
||||||
public UnityEvent OnUnlock => _onUnlock;
|
public UnityEvent OnUnlock => _onUnlock;
|
||||||
|
|
||||||
|
[SerializeField] private GameEvent _onConsume;
|
||||||
|
|
||||||
public void UpdatePower( float deltaTime, bool cheat, bool grounded)
|
public void UpdatePower( float deltaTime, bool cheat, bool grounded)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -56,7 +59,10 @@ public class PlayerPower : ScriptableObject
|
||||||
public bool CanConsume => IsUnlocked && !_consumed;
|
public bool CanConsume => IsUnlocked && !_consumed;
|
||||||
|
|
||||||
public void Consume()
|
public void Consume()
|
||||||
=> _consumed = true;
|
{
|
||||||
|
_onConsume.Raise();
|
||||||
|
_consumed = true;
|
||||||
|
}
|
||||||
|
|
||||||
public void Reset()
|
public void Reset()
|
||||||
{
|
{
|
||||||
|
|
|
@ -16,3 +16,4 @@ MonoBehaviour:
|
||||||
_regenerateInAir: 0
|
_regenerateInAir: 0
|
||||||
_regenerateTime: 1.5
|
_regenerateTime: 1.5
|
||||||
_timeSinceConsume: 0
|
_timeSinceConsume: 0
|
||||||
|
_onConsume: {fileID: 11400000, guid: 5c6ce6fa194cce44180b50e30fda2fb7, type: 2}
|
||||||
|
|
|
@ -12,4 +12,8 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
|
m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
|
||||||
m_Name: Boost
|
m_Name: Boost
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_name:
|
_regenerateOnGround: 0
|
||||||
|
_regenerateInAir: 0
|
||||||
|
_regenerateTime: 0
|
||||||
|
_timeSinceConsume: 0
|
||||||
|
_onConsume: {fileID: 11400000, guid: 827596241b0a09040a751e15f1ea2505, type: 2}
|
||||||
|
|
|
@ -16,3 +16,4 @@ MonoBehaviour:
|
||||||
_regenerateInAir: 1
|
_regenerateInAir: 1
|
||||||
_regenerateTime: 7
|
_regenerateTime: 7
|
||||||
_timeSinceConsume: 0
|
_timeSinceConsume: 0
|
||||||
|
_onConsume: {fileID: 11400000, guid: 59d69c62286018b4ca2d89fa75d4c68a, type: 2}
|
||||||
|
|
Loading…
Reference in New Issue