remove dynamic paths
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parent
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0e0592f4af
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@ -5,14 +5,13 @@ variables:
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GIT_STRATEGY: fetch
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GIT_STRATEGY: fetch
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UNITY_VERSION: 2020.2.2f1
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UNITY_VERSION: 2020.2.2f1
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SRC_DIR: ./game
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build:
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build:
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stage: build
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stage: build
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script:
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script:
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- chmod +x ./ci/build.sh
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- chmod +x ./ci/build.sh
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- ./ci/build.sh $UNITY_VERSION $(pwd)/$SRC_DIR
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- ./ci/build.sh $UNITY_VERSION
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artifacts:
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artifacts:
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name: $CI_PROJECT_NAME-$CI_PIPELINE_ID
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name: $CI_PROJECT_NAME-$CI_PIPELINE_ID
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paths:
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paths:
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- $SRC_DIR/Build/
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- ./game/Build
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@ -1,9 +1,7 @@
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# osx unity build shell script
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# osx unity build shell script
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# $1 UNITY_VERSION
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# $1 UNITY_VERSION
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# $2 SRC_DIR
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unityversion=$1
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unityversion=$1
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srcdir=$2
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editorpath="/Applications/Unity/Hub/Editor/$unityversion/Unity.app"
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editorpath="/Applications/Unity/Hub/Editor/$unityversion/Unity.app"
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@ -20,7 +18,7 @@ open -g $editorpath --args \
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-nographics \
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-nographics \
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-executeMethod "Ktyl.Util.BuildCommand.Run" \
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-executeMethod "Ktyl.Util.BuildCommand.Run" \
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-logFile $editorlogpath \
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-logFile $editorlogpath \
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-projectPath $srcdir
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-projectPath "$(pwd)/game"
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# wait for unity to exit
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# wait for unity to exit
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while pgrep -x "Unity" > /dev/null
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while pgrep -x "Unity" > /dev/null
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