a touch more env
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m_StitchLightmapSeams: 1
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BoxCollider:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7277904033036794618}
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GameObject:
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MeshFilter:
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m_Father: {fileID: 7059208340993948092}
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m_RootOrder: 49
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MeshFilter:
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@ -2206,7 +1918,7 @@ GameObject:
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m_Icon: {fileID: 0}
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--- !u!4 &6699819518284931838
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Transform:
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m_ObjectHideFlags: 0
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@ -2219,7 +1931,7 @@ Transform:
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m_Children: []
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m_Father: {fileID: 7059208340993948092}
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m_RootOrder: 37
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m_RootOrder: 36
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m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
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--- !u!33 &2080094494414791053
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MeshFilter:
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|
Loading…
Reference in New Issue