2021-01-25 20:44:17 +01:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2021-03-03 13:53:52 +01:00
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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2021-01-25 20:44:17 +01:00
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namespace Ktyl.Util
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{
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[CreateAssetMenu(menuName = "ktyl/Util/V3")]
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public class SerialVector3 : SerialVar<Vector3>
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{
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}
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2021-03-03 13:53:52 +01:00
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#region Editor
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#if UNITY_EDITOR
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[CustomEditor(typeof(SerialVector3))]
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public class SerialVector3Editor : SerialVarEditor<Vector3>
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{
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}
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#endif
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#endregion
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2021-01-25 20:44:17 +01:00
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}
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