revival/game/Assets/Scripts/UI/LoadButton.cs

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2021-02-12 10:32:10 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LoadButton : MonoBehaviour
{
[SerializeField]
private SceneType _sceneToLoad;
[SerializeField]
private SceneLoader _loader;
public void Load()
{
_loader.LoadScene( _sceneToLoad );
}
}