10 lines
		
	
	
		
			286 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			10 lines
		
	
	
		
			286 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System.Collections; | ||
|  | using System.Collections.Generic; | ||
|  | using UnityEngine; | ||
|  | 
 | ||
|  | [CreateAssetMenu(fileName = "PlayerMovementSettings.asset", menuName = "KernelPanic/Player/MovementSettings")] | ||
|  | public class PlayerMovementSettings : ScriptableObject | ||
|  | { | ||
|  |     public float BaseMovementSpeed; | ||
|  | } |