revival/game/Assets/Scripts/Rendering/GlitchRenderPipelineInstanc...

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2021-04-24 03:06:03 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
public class GlitchRenderPipelineInstance : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, Camera[] cameras)
{
}
}