17 lines
395 B
C#
17 lines
395 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "CameraSettings.asset", menuName = "KernelPanic/Camera/Settings")]
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public class CameraSettings : ScriptableObject
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{
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[Header("Speed")]
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public float LookSpeed;
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[Header("Constraints")]
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public float LookDistance;
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public float LookYMin;
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public float LookYMax;
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}
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