Compare commits
	
		
			2 Commits
		
	
	
		
			e1481ce730
			...
			a4b030b9de
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| a4b030b9de | |||
| fc86a38166 | 
							
								
								
									
										13
									
								
								main.js
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								main.js
									
									
									
									
									
								
							@ -1,5 +1,9 @@
 | 
			
		||||
// TODO: refactor: make cap/end naming consistent
 | 
			
		||||
// TODO: feat: webxr
 | 
			
		||||
// TODO: feat: detect hands
 | 
			
		||||
// TODO: feat: depth
 | 
			
		||||
// TODO: feat: detect surfaces
 | 
			
		||||
// TODO: feat: anchor between sessions
 | 
			
		||||
// TODO: feat: check xr support
 | 
			
		||||
// TODO: refactor: extract components to different files
 | 
			
		||||
// TODO: chore: embed dependencies
 | 
			
		||||
// TODO: feat: generate random puzzle
 | 
			
		||||
@ -7,17 +11,18 @@
 | 
			
		||||
import * as THREE from 'three';
 | 
			
		||||
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
 | 
			
		||||
import * as BufferGeometryUtils from 'three/addons/utils/BufferGeometryUtils.js';
 | 
			
		||||
import { VRButton } from 'three/addons/webxr/VRButton.js';
 | 
			
		||||
import { ARButton } from 'three/addons/webxr/ARButton.js';
 | 
			
		||||
 | 
			
		||||
// Initialise scene
 | 
			
		||||
const scene = new THREE.Scene();
 | 
			
		||||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
 | 
			
		||||
 | 
			
		||||
const renderer = new THREE.WebGLRenderer();
 | 
			
		||||
const renderer = new THREE.WebGLRenderer({ alpha: true });
 | 
			
		||||
renderer.setSize(window.innerWidth, window.innerHeight);
 | 
			
		||||
renderer.xr.enabled = true;
 | 
			
		||||
 | 
			
		||||
document.body.appendChild(renderer.domElement);
 | 
			
		||||
document.body.appendChild(VRButton.createButton(renderer));
 | 
			
		||||
document.body.appendChild(ARButton.createButton(renderer));
 | 
			
		||||
 | 
			
		||||
// Set up lights
 | 
			
		||||
const ambientLight = new THREE.AmbientLight(0x404040);
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user